Struct wgpu_types::TextureFormatInfo [−][src]
pub struct TextureFormatInfo {
pub required_features: Features,
pub sample_type: TextureSampleType,
pub block_dimensions: (u8, u8),
pub block_size: u8,
pub srgb: bool,
pub guaranteed_format_features: TextureFormatFeatures,
}Expand description
Information about a texture format.
Fields
required_features: FeaturesFeatures required (if any) to use the texture.
sample_type: TextureSampleTypeType of sampling that is valid for the texture.
block_dimensions: (u8, u8)Dimension of a “block” of texels. This is always (1, 1) on uncompressed textures.
block_size: u8Size in bytes of a “block” of texels. This is the size per pixel on uncompressed textures.
srgb: boolFormat will have colors be converted from srgb to linear on read and from linear to srgb on write.
guaranteed_format_features: TextureFormatFeaturesFormat features guaranteed by the WebGPU spec. Additional features are available if Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES is enabled.
Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl RefUnwindSafe for TextureFormatInfoimpl Send for TextureFormatInfoimpl Sync for TextureFormatInfoimpl Unpin for TextureFormatInfoimpl UnwindSafe for TextureFormatInfoBlanket Implementations
Mutably borrows from an owned value. Read more