Struct wgpu_types::PrimitiveState [−][src]
#[repr(C)]pub struct PrimitiveState { pub topology: PrimitiveTopology, pub strip_index_format: Option<IndexFormat>, pub front_face: FrontFace, pub cull_mode: Option<Face>, pub clamp_depth: bool, pub polygon_mode: PolygonMode, pub conservative: bool, }
Describes the state of primitive assembly and rasterization in a render pipeline.
Fields
topology: PrimitiveTopologyThe primitive topology used to interpret vertices.
strip_index_format: Option<IndexFormat>When drawing strip topologies with indices, this is the required format for the index buffer. This has no effect on non-indexed or non-strip draws.
front_face: FrontFaceThe face to consider the front for the purpose of culling and stencil operations.
cull_mode: Option<Face>The face culling mode.
clamp_depth: boolIf set to true, the polygon depth is clamped to 0-1 range instead of being clipped.
Enabling this requires Features::DEPTH_CLAMPING to be enabled.
polygon_mode: PolygonModeControls the way each polygon is rasterized. Can be either Fill (default), Line or Point
Setting this to something other than Fill requires Features::NON_FILL_POLYGON_MODE to be enabled.
conservative: boolIf set to true, the primitives are rendered with conservative overestimation. I.e. any rastered pixel touched by it is filled. Only valid for PolygonMode::Fill!
Enabling this requires Features::CONSERVATIVE_RASTERIZATION to be enabled.
Trait Implementations
impl Clone for PrimitiveState[src]
impl Clone for PrimitiveState[src]fn clone(&self) -> PrimitiveState[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for PrimitiveState[src]
impl Copy for PrimitiveState[src]impl Default for PrimitiveState[src]
impl Default for PrimitiveState[src]fn default() -> PrimitiveState[src]
impl Eq for PrimitiveState[src]
impl Eq for PrimitiveState[src]impl Hash for PrimitiveState[src]
impl Hash for PrimitiveState[src]impl PartialEq<PrimitiveState> for PrimitiveState[src]
impl PartialEq<PrimitiveState> for PrimitiveState[src]fn eq(&self, other: &PrimitiveState) -> bool[src]
fn ne(&self, other: &PrimitiveState) -> bool[src]
impl StructuralEq for PrimitiveState[src]
impl StructuralEq for PrimitiveState[src]impl StructuralPartialEq for PrimitiveState[src]
impl StructuralPartialEq for PrimitiveState[src]Auto Trait Implementations
impl RefUnwindSafe for PrimitiveState
impl RefUnwindSafe for PrimitiveStateimpl Send for PrimitiveState
impl Send for PrimitiveStateimpl Sync for PrimitiveState
impl Sync for PrimitiveStateimpl Unpin for PrimitiveState
impl Unpin for PrimitiveStateimpl UnwindSafe for PrimitiveState
impl UnwindSafe for PrimitiveState