Struct wgpu_types::RenderBundleDescriptor[][src]

#[repr(C)]
pub struct RenderBundleDescriptor<L> { pub label: L, }

Describes a [RenderBundle].

Fields

label: L

Debug label of the render bundle encoder. This will show up in graphics debuggers for easy identification.

Implementations

impl<L> RenderBundleDescriptor<L>[src]

pub fn map_label<K>(
    &self,
    fun: impl FnOnce(&L) -> K
) -> RenderBundleDescriptor<K>
[src]

Trait Implementations

impl<L: Clone> Clone for RenderBundleDescriptor<L>[src]

impl<L: Debug> Debug for RenderBundleDescriptor<L>[src]

impl<T> Default for RenderBundleDescriptor<Option<T>>[src]

impl<L: Eq> Eq for RenderBundleDescriptor<L>[src]

impl<L: Hash> Hash for RenderBundleDescriptor<L>[src]

impl<L: PartialEq> PartialEq<RenderBundleDescriptor<L>> for RenderBundleDescriptor<L>[src]

impl<L> StructuralEq for RenderBundleDescriptor<L>[src]

impl<L> StructuralPartialEq for RenderBundleDescriptor<L>[src]

Auto Trait Implementations

impl<L> RefUnwindSafe for RenderBundleDescriptor<L> where
    L: RefUnwindSafe

impl<L> Send for RenderBundleDescriptor<L> where
    L: Send

impl<L> Sync for RenderBundleDescriptor<L> where
    L: Sync

impl<L> Unpin for RenderBundleDescriptor<L> where
    L: Unpin

impl<L> UnwindSafe for RenderBundleDescriptor<L> where
    L: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.