Struct wgpu_types::DrawIndirectArgs[][src]

#[repr(C)]
pub struct DrawIndirectArgs { pub vertex_count: u32, pub instance_count: u32, pub first_vertex: u32, pub first_instance: u32, }

Argument buffer layout for draw_indirect commands.

Fields

vertex_count: u32

The number of vertices to draw.

instance_count: u32

The number of instances to draw.

first_vertex: u32

Offset into the vertex buffers, in vertices, to begin drawing from.

first_instance: u32

First instance to draw.

Trait Implementations

impl Clone for DrawIndirectArgs[src]

impl Copy for DrawIndirectArgs[src]

impl Debug for DrawIndirectArgs[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.