Struct wgpu_types::ImageCopyTexture [−][src]
#[repr(C)]pub struct ImageCopyTexture<T> { pub texture: T, pub mip_level: u32, pub origin: Origin3d, }
View of a texture which can be used to copy to/from a buffer/texture.
Fields
texture: TThe texture to be copied to/from.
mip_level: u32The target mip level of the texture.
origin: Origin3dThe base texel of the texture in the selected mip_level.
Trait Implementations
impl<T: Clone> Clone for ImageCopyTexture<T>[src]
impl<T: Clone> Clone for ImageCopyTexture<T>[src]fn clone(&self) -> ImageCopyTexture<T>[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
Auto Trait Implementations
impl<T> RefUnwindSafe for ImageCopyTexture<T> where
T: RefUnwindSafe,
impl<T> RefUnwindSafe for ImageCopyTexture<T> where
T: RefUnwindSafe, impl<T> Send for ImageCopyTexture<T> where
T: Send,
impl<T> Send for ImageCopyTexture<T> where
T: Send, impl<T> Sync for ImageCopyTexture<T> where
T: Sync,
impl<T> Sync for ImageCopyTexture<T> where
T: Sync, impl<T> Unpin for ImageCopyTexture<T> where
T: Unpin,
impl<T> Unpin for ImageCopyTexture<T> where
T: Unpin, impl<T> UnwindSafe for ImageCopyTexture<T> where
T: UnwindSafe,
impl<T> UnwindSafe for ImageCopyTexture<T> where
T: UnwindSafe,