#[repr(C)]
pub struct ImageCopyTexture<T> { pub texture: T, pub mip_level: u32, pub origin: Origin3d, pub aspect: TextureAspect, }
Expand description

View of a texture which can be used to copy to/from a buffer/texture.

Corresponds to WebGPU GPUImageCopyTexture.

Fields§

§texture: T

The texture to be copied to/from.

§mip_level: u32

The target mip level of the texture.

§origin: Origin3d

The base texel of the texture in the selected mip_level. Together with the copy_size argument to copy functions, defines the sub-region of the texture to copy.

§aspect: TextureAspect

The copy aspect.

Implementations§

source§

impl<T> ImageCopyTexture<T>

source

pub fn to_tagged( self, color_space: PredefinedColorSpace, premultiplied_alpha: bool ) -> ImageCopyTextureTagged<T>

Adds color space and premultiplied alpha information to make this descriptor tagged.

Trait Implementations§

source§

impl<T: Clone> Clone for ImageCopyTexture<T>

source§

fn clone(&self) -> ImageCopyTexture<T>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<T: Debug> Debug for ImageCopyTexture<T>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'de, T> Deserialize<'de> for ImageCopyTexture<T>where T: Deserialize<'de>,

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl<T> Serialize for ImageCopyTexture<T>where T: Serialize,

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl<T: Copy> Copy for ImageCopyTexture<T>

Auto Trait Implementations§

§

impl<T> RefUnwindSafe for ImageCopyTexture<T>where T: RefUnwindSafe,

§

impl<T> Send for ImageCopyTexture<T>where T: Send,

§

impl<T> Sync for ImageCopyTexture<T>where T: Sync,

§

impl<T> Unpin for ImageCopyTexture<T>where T: Unpin,

§

impl<T> UnwindSafe for ImageCopyTexture<T>where T: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,