pub struct TextureFormatInfo {
    pub required_features: Features,
    pub sample_type: TextureSampleType,
    pub block_dimensions: (u8, u8),
    pub block_size: u8,
    pub components: u8,
    pub srgb: bool,
    pub guaranteed_format_features: TextureFormatFeatures,
}
Expand description

Information about a texture format.

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§required_features: Features

Features required (if any) to use the texture.

§sample_type: TextureSampleType

Type of sampling that is valid for the texture.

§block_dimensions: (u8, u8)

Dimension of a “block” of texels. This is always (1, 1) on uncompressed textures.

§block_size: u8

Size in bytes of a “block” of texels. This is the size per pixel on uncompressed textures.

§components: u8

Count of components in the texture. This determines which components there will be actual data in the shader for.

§srgb: bool

Format will have colors be converted from srgb to linear on read and from linear to srgb on write.

§guaranteed_format_features: TextureFormatFeatures

Format features guaranteed by the WebGPU spec. Additional features are available if Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES is enabled.

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impl TextureFormatInfo

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pub fn is_compressed(&self) -> bool

Return true for compressed formats.

Trait Implementations§

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impl Clone for TextureFormatInfo

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fn clone(&self) -> TextureFormatInfo

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureFormatInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for TextureFormatInfo

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<TextureFormatInfo> for TextureFormatInfo

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fn eq(&self, other: &TextureFormatInfo) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TextureFormatInfo

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impl Eq for TextureFormatInfo

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impl StructuralEq for TextureFormatInfo

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impl StructuralPartialEq for TextureFormatInfo

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.