Struct wgpu_types::ImageCopyTexture [−][src]
#[repr(C)]pub struct ImageCopyTexture<T> {
pub texture: T,
pub mip_level: u32,
pub origin: Origin3d,
pub aspect: TextureAspect,
}Expand description
View of a texture which can be used to copy to/from a buffer/texture.
Fields
texture: TThe texture to be copied to/from.
mip_level: u32The target mip level of the texture.
origin: Origin3dThe base texel of the texture in the selected mip_level.
aspect: TextureAspectThe copy aspect.
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for ImageCopyTexture<T> where
T: RefUnwindSafe,
impl<T> Send for ImageCopyTexture<T> where
T: Send,
impl<T> Sync for ImageCopyTexture<T> where
T: Sync,
impl<T> Unpin for ImageCopyTexture<T> where
T: Unpin,
impl<T> UnwindSafe for ImageCopyTexture<T> where
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
