Struct wgpu_types::ShaderBoundChecks [−][src]
pub struct ShaderBoundChecks { /* fields omitted */ }
Expand description
Describes how shader bound checks should be performed.
Implementations
Creates a new configuration where the shader isn’t bound checked.
Safety
The caller MUST ensure that all shaders built with this configuration don’t perform any out of bounds reads or writes.
Query whether runtime bound checks are enabled in this configuration
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for ShaderBoundChecks
impl Send for ShaderBoundChecks
impl Sync for ShaderBoundChecks
impl Unpin for ShaderBoundChecks
impl UnwindSafe for ShaderBoundChecks
Blanket Implementations
Mutably borrows from an owned value. Read more