Struct wgpu_types::ColorTargetState [−][src]
#[repr(C)]pub struct ColorTargetState {
pub format: TextureFormat,
pub blend: Option<BlendState>,
pub write_mask: ColorWrites,
}
Expand description
Describes the color state of a render pipeline.
Fields
format: TextureFormat
The TextureFormat
of the image that this pipeline will render to. Must match the the format
of the corresponding color attachment in [CommandEncoder::begin_render_pass
].
blend: Option<BlendState>
The blending that is used for this pipeline.
write_mask: ColorWrites
Mask which enables/disables writes to different color/alpha channel.
Trait Implementations
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ColorTargetState
impl Send for ColorTargetState
impl Sync for ColorTargetState
impl Unpin for ColorTargetState
impl UnwindSafe for ColorTargetState
Blanket Implementations
Mutably borrows from an owned value. Read more