[][src]Enum wgpu_native::BindingType

#[repr(C)]
pub enum BindingType {
    UniformBuffer,
    StorageBuffer,
    ReadonlyStorageBuffer,
    Sampler,
    SampledTexture,
    StorageTexture,
}

Variants

UniformBuffer
StorageBuffer
ReadonlyStorageBuffer
Sampler
SampledTexture
StorageTexture

Trait Implementations

impl Clone for BindingType[src]

impl Copy for BindingType[src]

impl Eq for BindingType[src]

impl PartialEq<BindingType> for BindingType[src]

impl Debug for BindingType[src]

impl Hash for BindingType[src]

impl StructuralPartialEq for BindingType[src]

impl StructuralEq for BindingType[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]