[−]Struct wgpu_native::ShaderStage
Methods
impl ShaderStage
pub const NONE: ShaderStage
pub const VERTEX: ShaderStage
pub const FRAGMENT: ShaderStage
pub const COMPUTE: ShaderStage
pub const fn empty() -> ShaderStage
Returns an empty set of flags
pub const fn all() -> ShaderStage
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ShaderStage>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> ShaderStage
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: ShaderStage) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ShaderStage) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ShaderStage)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ShaderStage)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ShaderStage)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ShaderStage, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Extend<ShaderStage> for ShaderStage
fn extend<T: IntoIterator<Item = ShaderStage>>(&mut self, iterator: T)
impl Ord for ShaderStage
fn cmp(&self, other: &ShaderStage) -> Ordering
fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl PartialOrd<ShaderStage> for ShaderStage
fn partial_cmp(&self, other: &ShaderStage) -> Option<Ordering>
fn lt(&self, other: &ShaderStage) -> bool
fn le(&self, other: &ShaderStage) -> bool
fn gt(&self, other: &ShaderStage) -> bool
fn ge(&self, other: &ShaderStage) -> bool
impl Clone for ShaderStage
fn clone(&self) -> ShaderStage
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq<ShaderStage> for ShaderStage
fn eq(&self, other: &ShaderStage) -> bool
fn ne(&self, other: &ShaderStage) -> bool
impl Eq for ShaderStage
impl Copy for ShaderStage
impl Debug for ShaderStage
impl Sub<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the -
operator.
fn sub(self, other: ShaderStage) -> ShaderStage
Returns the set difference of the two sets of flags.
impl SubAssign<ShaderStage> for ShaderStage
fn sub_assign(&mut self, other: ShaderStage)
Disables all flags enabled in the set.
impl Not for ShaderStage
type Output = ShaderStage
The resulting type after applying the !
operator.
fn not(self) -> ShaderStage
Returns the complement of this set of flags.
impl BitAnd<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the &
operator.
fn bitand(self, other: ShaderStage) -> ShaderStage
Returns the intersection between the two sets of flags.
impl BitOr<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the |
operator.
fn bitor(self, other: ShaderStage) -> ShaderStage
Returns the union of the two sets of flags.
impl BitXor<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the ^
operator.
fn bitxor(self, other: ShaderStage) -> ShaderStage
Returns the left flags, but with all the right flags toggled.
impl BitAndAssign<ShaderStage> for ShaderStage
fn bitand_assign(&mut self, other: ShaderStage)
Disables all flags disabled in the set.
impl BitOrAssign<ShaderStage> for ShaderStage
fn bitor_assign(&mut self, other: ShaderStage)
Adds the set of flags.
impl BitXorAssign<ShaderStage> for ShaderStage
fn bitxor_assign(&mut self, other: ShaderStage)
Toggles the set of flags.
impl Hash for ShaderStage
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl FromIterator<ShaderStage> for ShaderStage
fn from_iter<T: IntoIterator<Item = ShaderStage>>(iterator: T) -> ShaderStage
impl Octal for ShaderStage
impl Binary for ShaderStage
impl LowerHex for ShaderStage
impl UpperHex for ShaderStage
Auto Trait Implementations
impl Unpin for ShaderStage
impl Send for ShaderStage
impl Sync for ShaderStage
impl RefUnwindSafe for ShaderStage
impl UnwindSafe for ShaderStage
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,