[][src]Struct wgpu_native::TextureViewDescriptor

#[repr(C)]
pub struct TextureViewDescriptor { pub format: TextureFormat, pub dimension: TextureViewDimension, pub aspect: TextureAspectFlags, pub base_mip_level: u32, pub level_count: u32, pub base_array_layer: u32, pub array_count: u32, }

Fields

format: TextureFormatdimension: TextureViewDimensionaspect: TextureAspectFlagsbase_mip_level: u32level_count: u32base_array_layer: u32array_count: u32

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