[−]Struct wgpu_native::TextureAspectFlags
Methods
impl TextureAspectFlags
pub const COLOR: TextureAspectFlags
pub const DEPTH: TextureAspectFlags
pub const STENCIL: TextureAspectFlags
pub fn empty() -> TextureAspectFlags
Returns an empty set of flags.
pub fn all() -> TextureAspectFlags
Returns the set containing all flags.
pub fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<TextureAspectFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: u32) -> TextureAspectFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: TextureAspectFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: TextureAspectFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: TextureAspectFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: TextureAspectFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: TextureAspectFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: TextureAspectFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Clone for TextureAspectFlags
fn clone(&self) -> TextureAspectFlags
default fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Ord for TextureAspectFlags
fn cmp(&self, other: &TextureAspectFlags) -> Ordering
default fn max(self, other: Self) -> Self
1.21.0[src]
Compares and returns the maximum of two values. Read more
default fn min(self, other: Self) -> Self
1.21.0[src]
Compares and returns the minimum of two values. Read more
default fn clamp(self, min: Self, max: Self) -> Self
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clamp
)Restrict a value to a certain interval. Read more
impl Eq for TextureAspectFlags
impl Extend<TextureAspectFlags> for TextureAspectFlags
fn extend<T: IntoIterator<Item = TextureAspectFlags>>(&mut self, iterator: T)
impl PartialOrd<TextureAspectFlags> for TextureAspectFlags
fn partial_cmp(&self, other: &TextureAspectFlags) -> Option<Ordering>
fn lt(&self, other: &TextureAspectFlags) -> bool
fn le(&self, other: &TextureAspectFlags) -> bool
fn gt(&self, other: &TextureAspectFlags) -> bool
fn ge(&self, other: &TextureAspectFlags) -> bool
impl Copy for TextureAspectFlags
impl PartialEq<TextureAspectFlags> for TextureAspectFlags
fn eq(&self, other: &TextureAspectFlags) -> bool
fn ne(&self, other: &TextureAspectFlags) -> bool
impl Binary for TextureAspectFlags
impl UpperHex for TextureAspectFlags
impl LowerHex for TextureAspectFlags
impl Debug for TextureAspectFlags
impl Octal for TextureAspectFlags
impl Hash for TextureAspectFlags
fn hash<__H: Hasher>(&self, state: &mut __H)
default fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Sub<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the -
operator.
fn sub(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the set difference of the two sets of flags.
impl SubAssign<TextureAspectFlags> for TextureAspectFlags
fn sub_assign(&mut self, other: TextureAspectFlags)
Disables all flags enabled in the set.
impl Not for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the !
operator.
fn not(self) -> TextureAspectFlags
Returns the complement of this set of flags.
impl BitAnd<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the &
operator.
fn bitand(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the intersection between the two sets of flags.
impl BitOr<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the |
operator.
fn bitor(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the union of the two sets of flags.
impl BitXor<TextureAspectFlags> for TextureAspectFlags
type Output = TextureAspectFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: TextureAspectFlags) -> TextureAspectFlags
Returns the left flags, but with all the right flags toggled.
impl BitAndAssign<TextureAspectFlags> for TextureAspectFlags
fn bitand_assign(&mut self, other: TextureAspectFlags)
Disables all flags disabled in the set.
impl BitOrAssign<TextureAspectFlags> for TextureAspectFlags
fn bitor_assign(&mut self, other: TextureAspectFlags)
Adds the set of flags.
impl BitXorAssign<TextureAspectFlags> for TextureAspectFlags
fn bitxor_assign(&mut self, other: TextureAspectFlags)
Toggles the set of flags.
impl FromIterator<TextureAspectFlags> for TextureAspectFlags
fn from_iter<T: IntoIterator<Item = TextureAspectFlags>>(
iterator: T
) -> TextureAspectFlags
iterator: T
) -> TextureAspectFlags
Auto Trait Implementations
impl Send for TextureAspectFlags
impl Sync for TextureAspectFlags
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,