pub trait GlFramebufferSourceImpl {
// Required method
fn import_into(
&self,
frame: &GlFramebufferSource,
host: &HostWgpuContext,
options: &ImportOptions,
) -> Result<ImportedTexture, InteropError>;
}pub trait GlFramebufferSourceImpl {
// Required method
fn import_into(
&self,
frame: &GlFramebufferSource,
host: &HostWgpuContext,
options: &ImportOptions,
) -> Result<ImportedTexture, InteropError>;
}