Struct wgpu_hal::TextureCopyBase 
source · pub struct TextureCopyBase {
    pub mip_level: u32,
    pub array_layer: u32,
    pub origin: Origin3d,
    pub aspect: FormatAspects,
}Fields§
§mip_level: u32§array_layer: u32§origin: Origin3dOrigin within a texture. Note: for 1D and 2D textures, Z must be 0.
aspect: FormatAspectsImplementations§
source§impl TextureCopyBase
 
impl TextureCopyBase
pub fn max_copy_size(&self, full_size: &CopyExtent) -> CopyExtent
Trait Implementations§
source§impl Clone for TextureCopyBase
 
impl Clone for TextureCopyBase
source§fn clone(&self) -> TextureCopyBase
 
fn clone(&self) -> TextureCopyBase
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreAuto Trait Implementations§
impl RefUnwindSafe for TextureCopyBase
impl Send for TextureCopyBase
impl Sync for TextureCopyBase
impl Unpin for TextureCopyBase
impl UnwindSafe for TextureCopyBase
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more