pub struct TextRenderer { /* private fields */ }
Implementations§
Source§impl TextRenderer
impl TextRenderer
pub fn new( device: &Device, surface_config: &SurfaceConfiguration, atlas: &Atlas, ) -> Self
pub fn prepare( &mut self, device: &Device, paragraphs: &Vec<Paragraph>, store: &FontStore, )
pub fn update_uniforms(&mut self, device: &Device, screen_size: [u32; 2])
pub fn render<'rpass>( &'rpass mut self, render_pass: &mut RenderPass<'rpass>, screen_size: [u32; 2], )
Auto Trait Implementations§
impl !Freeze for TextRenderer
impl !RefUnwindSafe for TextRenderer
impl Send for TextRenderer
impl Sync for TextRenderer
impl Unpin for TextRenderer
impl !UnwindSafe for TextRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more