Struct wgpu_core::command::RenderPassDescriptor [−][src]
pub struct RenderPassDescriptor<'a> { pub label: Label<'a>, pub color_attachments: Cow<'a, [RenderPassColorAttachment]>, pub depth_stencil_attachment: Option<&'a RenderPassDepthStencilAttachment>, }
Describes the attachments of a render pass.
Fields
label: Label<'a>
color_attachments: Cow<'a, [RenderPassColorAttachment]>
The color attachments of the render pass.
depth_stencil_attachment: Option<&'a RenderPassDepthStencilAttachment>
The depth and stencil attachment of the render pass, if any.
Trait Implementations
impl<'a> Clone for RenderPassDescriptor<'a>
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impl<'a> Clone for RenderPassDescriptor<'a>
[src]fn clone(&self) -> RenderPassDescriptor<'a>
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fn clone(&self) -> RenderPassDescriptor<'a>
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl<'a> Debug for RenderPassDescriptor<'a>
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impl<'a> Debug for RenderPassDescriptor<'a>
[src]impl<'a> Default for RenderPassDescriptor<'a>
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impl<'a> Default for RenderPassDescriptor<'a>
[src]fn default() -> RenderPassDescriptor<'a>
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fn default() -> RenderPassDescriptor<'a>
[src]Returns the “default value” for a type. Read more
impl<'a> PartialEq<RenderPassDescriptor<'a>> for RenderPassDescriptor<'a>
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impl<'a> PartialEq<RenderPassDescriptor<'a>> for RenderPassDescriptor<'a>
[src]fn eq(&self, other: &RenderPassDescriptor<'a>) -> bool
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fn eq(&self, other: &RenderPassDescriptor<'a>) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &RenderPassDescriptor<'a>) -> bool
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fn ne(&self, other: &RenderPassDescriptor<'a>) -> bool
[src]This method tests for !=
.
impl<'a> StructuralPartialEq for RenderPassDescriptor<'a>
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Auto Trait Implementations
impl<'a> !RefUnwindSafe for RenderPassDescriptor<'a>
impl<'a> Send for RenderPassDescriptor<'a>
impl<'a> Sync for RenderPassDescriptor<'a>
impl<'a> Unpin for RenderPassDescriptor<'a>
impl<'a> !UnwindSafe for RenderPassDescriptor<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more