Struct wgpu_core::binding_model::PipelineLayoutDescriptor [−][src]
pub struct PipelineLayoutDescriptor<'a> { pub label: Label<'a>, pub bind_group_layouts: Cow<'a, [BindGroupLayoutId]>, pub push_constant_ranges: Cow<'a, [PushConstantRange]>, }
Describes a pipeline layout.
A PipelineLayoutDescriptor
can be used to create a pipeline layout.
Fields
label: Label<'a>
Debug label of the pipeine layout. This will show up in graphics debuggers for easy identification.
bind_group_layouts: Cow<'a, [BindGroupLayoutId]>
Bind groups that this pipeline uses. The first entry will provide all the bindings for “set = 0”, second entry will provide all the bindings for “set = 1” etc.
push_constant_ranges: Cow<'a, [PushConstantRange]>
Set of push constant ranges this pipeline uses. Each shader stage that uses push constants
must define the range in push constant memory that corresponds to its single layout(push_constant)
uniform block.
If this array is non-empty, the Features::PUSH_CONSTANTS
must be enabled.
Trait Implementations
impl<'a> Clone for PipelineLayoutDescriptor<'a>
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impl<'a> Clone for PipelineLayoutDescriptor<'a>
[src]fn clone(&self) -> PipelineLayoutDescriptor<'a>
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fn clone(&self) -> PipelineLayoutDescriptor<'a>
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl<'a> Debug for PipelineLayoutDescriptor<'a>
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impl<'a> Debug for PipelineLayoutDescriptor<'a>
[src]impl<'a> Hash for PipelineLayoutDescriptor<'a>
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impl<'a> Hash for PipelineLayoutDescriptor<'a>
[src]impl<'a> PartialEq<PipelineLayoutDescriptor<'a>> for PipelineLayoutDescriptor<'a>
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impl<'a> PartialEq<PipelineLayoutDescriptor<'a>> for PipelineLayoutDescriptor<'a>
[src]fn eq(&self, other: &PipelineLayoutDescriptor<'a>) -> bool
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fn eq(&self, other: &PipelineLayoutDescriptor<'a>) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &PipelineLayoutDescriptor<'a>) -> bool
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fn ne(&self, other: &PipelineLayoutDescriptor<'a>) -> bool
[src]This method tests for !=
.
impl<'a> Eq for PipelineLayoutDescriptor<'a>
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impl<'a> StructuralEq for PipelineLayoutDescriptor<'a>
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impl<'a> StructuralPartialEq for PipelineLayoutDescriptor<'a>
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Auto Trait Implementations
impl<'a> !RefUnwindSafe for PipelineLayoutDescriptor<'a>
impl<'a> Send for PipelineLayoutDescriptor<'a>
impl<'a> Sync for PipelineLayoutDescriptor<'a>
impl<'a> Unpin for PipelineLayoutDescriptor<'a>
impl<'a> !UnwindSafe for PipelineLayoutDescriptor<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]pub fn equivalent(&self, key: &K) -> bool
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pub fn equivalent(&self, key: &K) -> bool
[src]Compare self to key
and return true
if they are equal.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more