Struct wgpu_core::command::CommandBuffer [−][src]
pub struct CommandBuffer<B: Backend> { /* fields omitted */ }
Trait Implementations
impl<B: Backend> Access<BindGroup<B>> for CommandBuffer<B>[src]
impl<B: Backend> Access<BindGroup<B>> for CommandBuffer<B>[src]impl<B: Backend> Access<Buffer<B>> for CommandBuffer<B>[src]
impl<B: Backend> Access<Buffer<B>> for CommandBuffer<B>[src]impl<B: Backend> Access<CommandBuffer<B>> for Root[src]
impl<B: Backend> Access<CommandBuffer<B>> for Root[src]impl<B: Backend> Access<CommandBuffer<B>> for Device<B>[src]
impl<B: Backend> Access<CommandBuffer<B>> for Device<B>[src]impl<B: Backend> Access<CommandBuffer<B>> for SwapChain<B>[src]
impl<B: Backend> Access<CommandBuffer<B>> for SwapChain<B>[src]impl<B: Backend> Access<QuerySet<B>> for CommandBuffer<B>[src]
impl<B: Backend> Access<QuerySet<B>> for CommandBuffer<B>[src]impl<B: Backend> Access<RenderBundle> for CommandBuffer<B>[src]
impl<B: Backend> Access<RenderBundle> for CommandBuffer<B>[src]impl<B: Debug + Backend> Debug for CommandBuffer<B> where
B::CommandBuffer: Debug, [src]
impl<B: Debug + Backend> Debug for CommandBuffer<B> where
B::CommandBuffer: Debug, [src]Auto Trait Implementations
impl<B> !RefUnwindSafe for CommandBuffer<B>
impl<B> !RefUnwindSafe for CommandBuffer<B>impl<B> Send for CommandBuffer<B>
impl<B> Send for CommandBuffer<B>impl<B> Sync for CommandBuffer<B>
impl<B> Sync for CommandBuffer<B>impl<B> Unpin for CommandBuffer<B> where
<B as Backend>::CommandBuffer: Unpin,
impl<B> Unpin for CommandBuffer<B> where
<B as Backend>::CommandBuffer: Unpin, impl<B> !UnwindSafe for CommandBuffer<B>
impl<B> !UnwindSafe for CommandBuffer<B>