Struct wgpu_core::resource::TextureViewDescriptor  
source · pub struct TextureViewDescriptor<'a> {
    pub label: Label<'a>,
    pub format: Option<TextureFormat>,
    pub dimension: Option<TextureViewDimension>,
    pub range: ImageSubresourceRange,
}Expand description
Describes a TextureView.
Fields§
§label: Label<'a>Debug label of the texture view.
This will show up in graphics debuggers for easy identification.
format: Option<TextureFormat>Format of the texture view, or None for the same format as the texture
itself.
At this time, it must be the same the underlying format of the texture.
dimension: Option<TextureViewDimension>The dimension of the texture view.
- For 1D textures, this must be D1.
- For 2D textures it must be one of D2,D2Array,Cube, orCubeArray.
- For 3D textures it must be D3.
range: ImageSubresourceRangeRange within the texture that is accessible via this view.
Trait Implementations§
source§impl<'a> Clone for TextureViewDescriptor<'a>
 
impl<'a> Clone for TextureViewDescriptor<'a>
source§fn clone(&self) -> TextureViewDescriptor<'a>
 
fn clone(&self) -> TextureViewDescriptor<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moresource§impl<'a> Debug for TextureViewDescriptor<'a>
 
impl<'a> Debug for TextureViewDescriptor<'a>
source§impl<'a> Default for TextureViewDescriptor<'a>
 
impl<'a> Default for TextureViewDescriptor<'a>
source§fn default() -> TextureViewDescriptor<'a>
 
fn default() -> TextureViewDescriptor<'a>
Returns the “default value” for a type. Read more
source§impl<'de, 'a> Deserialize<'de> for TextureViewDescriptor<'a>where
    TextureViewDescriptor<'a>: Default,
 
impl<'de, 'a> Deserialize<'de> for TextureViewDescriptor<'a>where
    TextureViewDescriptor<'a>: Default,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a> PartialEq for TextureViewDescriptor<'a>
 
impl<'a> PartialEq for TextureViewDescriptor<'a>
source§fn eq(&self, other: &TextureViewDescriptor<'a>) -> bool
 
fn eq(&self, other: &TextureViewDescriptor<'a>) -> bool
This method tests for 
self and other values to be equal, and is used
by ==.source§impl<'a> Serialize for TextureViewDescriptor<'a>
 
impl<'a> Serialize for TextureViewDescriptor<'a>
impl<'a> Eq for TextureViewDescriptor<'a>
impl<'a> StructuralPartialEq for TextureViewDescriptor<'a>
Auto Trait Implementations§
impl<'a> Freeze for TextureViewDescriptor<'a>
impl<'a> RefUnwindSafe for TextureViewDescriptor<'a>
impl<'a> Send for TextureViewDescriptor<'a>
impl<'a> Sync for TextureViewDescriptor<'a>
impl<'a> Unpin for TextureViewDescriptor<'a>
impl<'a> UnwindSafe for TextureViewDescriptor<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.