pub struct VertexStep {
    pub stride: BufferAddress,
    pub mode: VertexStepMode,
}
Expand description

How a render pipeline will retrieve attributes from a particular vertex buffer.

Fields§

§stride: BufferAddress

The byte stride in the buffer between one attribute value and the next.

§mode: VertexStepMode

Whether the buffer is indexed by vertex number or instance number.

Trait Implementations§

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Auto Trait Implementations§

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