Struct wgpu_core::pipeline::FragmentState  
source · [−]pub struct FragmentState<'a> {
    pub stage: ProgrammableStageDescriptor<'a>,
    pub targets: Cow<'a, [Option<ColorTargetState>]>,
}Expand description
Describes fragment processing in a render pipeline.
Fields
stage: ProgrammableStageDescriptor<'a>The compiled fragment stage and its entry point.
targets: Cow<'a, [Option<ColorTargetState>]>The effect of draw calls on the color aspect of the output target.
Trait Implementations
sourceimpl<'a> Clone for FragmentState<'a>
 
impl<'a> Clone for FragmentState<'a>
sourcefn clone(&self) -> FragmentState<'a>
 
fn clone(&self) -> FragmentState<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreAuto Trait Implementations
impl<'a> !RefUnwindSafe for FragmentState<'a>
impl<'a> Send for FragmentState<'a>
impl<'a> Sync for FragmentState<'a>
impl<'a> Unpin for FragmentState<'a>
impl<'a> !UnwindSafe for FragmentState<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more