pub enum ShaderModuleSources<'a> {
Single(ModuleSrc<'a>),
Multi(ModuleSrc<'a>, ModuleSrc<'a>),
}Variants§
Trait Implementations§
Source§impl<'a> From<&'a ShaderModule> for ShaderModuleSources<'a>
impl<'a> From<&'a ShaderModule> for ShaderModuleSources<'a>
Source§fn from(src: &'a ShaderModule) -> Self
fn from(src: &'a ShaderModule) -> Self
Converts to this type from the input type.
Source§impl<'a> From<(&'a ShaderModule, &'a ShaderModule)> for ShaderModuleSources<'a>
impl<'a> From<(&'a ShaderModule, &'a ShaderModule)> for ShaderModuleSources<'a>
Source§fn from(src: (&'a ShaderModule, &'a ShaderModule)) -> Self
fn from(src: (&'a ShaderModule, &'a ShaderModule)) -> Self
Converts to this type from the input type.
Source§impl<'a> From<(ShaderSource<'a>, ShaderSource<'a>)> for ShaderModuleSources<'a>
impl<'a> From<(ShaderSource<'a>, ShaderSource<'a>)> for ShaderModuleSources<'a>
Source§fn from(src: (ShaderSource<'a>, ShaderSource<'a>)) -> Self
fn from(src: (ShaderSource<'a>, ShaderSource<'a>)) -> Self
Converts to this type from the input type.
Source§impl<'a> From<ShaderSource<'a>> for ShaderModuleSources<'a>
impl<'a> From<ShaderSource<'a>> for ShaderModuleSources<'a>
Source§fn from(src: ShaderSource<'a>) -> Self
fn from(src: ShaderSource<'a>) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<'a> Freeze for ShaderModuleSources<'a>
impl<'a> !RefUnwindSafe for ShaderModuleSources<'a>
impl<'a> Send for ShaderModuleSources<'a>
impl<'a> Sync for ShaderModuleSources<'a>
impl<'a> Unpin for ShaderModuleSources<'a>
impl<'a> !UnwindSafe for ShaderModuleSources<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more