Struct WG

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pub struct WG {
    pub vips: Vec<VIP>,
    pub bind_group: Vec<TextureBindGroup>,
    pub bg: usize,
    pub mvp: Mat4,
    pub uniform_buf: Buffer,
    pub pipeline: RenderPipeline,
    pub pipeline_wire: Option<RenderPipeline>,
    pub wire: bool,
}
Expand description

World of GL

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§vips: Vec<VIP>

VIPs

§bind_group: Vec<TextureBindGroup>

vector of TextureBindGroup

§bg: usize

current bind group

§mvp: Mat4

mvp (always hold copy)

§uniform_buf: Buffer

wgpu::Buffer for mvp

§pipeline: RenderPipeline

pipeline

§pipeline_wire: Option<RenderPipeline>

pipeline_wire

§wire: bool

draw wire without(true) or with(false) texture

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impl WG

World of GL

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pub fn update_matrix( &mut self, config: &SurfaceConfiguration, _device: &Device, queue: &Queue, yrp: &YRP, )

update matrix

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pub fn draw(&mut self, view: &TextureView, device: &Device, queue: &Queue)

draw

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impl Debug for WG

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl !Freeze for WG

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impl !RefUnwindSafe for WG

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impl Send for WG

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impl Sync for WG

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impl Unpin for WG

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impl !UnwindSafe for WG

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,