pub struct Visual {
pub root_node: Node,
pub render_sets: SmallVec<[RenderSet; 4]>,
pub bb_min: Vec3A,
pub bb_max: Vec3A,
pub geometry_size: u32,
pub min_uv_density: f32,
}Expand description
Represent an entire visual processed file.
Fields§
§root_node: NodeThe root node.
render_sets: SmallVec<[RenderSet; 4]>Render sets.
bb_min: Vec3ABounding box minimum.
bb_max: Vec3ABounding box maximum.
geometry_size: u32Geometry size.
min_uv_density: f32Minimum U/V density.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Visual
impl RefUnwindSafe for Visual
impl Send for Visual
impl Sync for Visual
impl Unpin for Visual
impl UnwindSafe for Visual
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more