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ChannelLayout

Struct ChannelLayout 

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pub struct ChannelLayout {
    pub order: ChannelOrder,
    pub nb_channels: i32,
    pub channels: Vec<Channel>,
}
Expand description

Audio channel layout.

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§order: ChannelOrder§nb_channels: i32§channels: Vec<Channel>

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impl ChannelLayout

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pub fn mono() -> Self

Mono layout: front center.

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pub fn stereo() -> Self

Stereo layout: front left + front right.

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pub fn surround_5_1() -> Self

5.1 surround layout.

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pub fn surround_7_1() -> Self

7.1 surround layout.

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pub fn unspec(nb_channels: i32) -> Self

Unspecified layout with the given channel count.

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pub fn from_wav_channel_mask(mask: u32) -> Self

Construct a channel layout from a WAV/WAVEFORMATEXTENSIBLE channel mask.

The WAV channel mask bits correspond to:

  • bit 0: FRONT_LEFT
  • bit 1: FRONT_RIGHT
  • bit 2: FRONT_CENTER
  • bit 3: LOW_FREQUENCY
  • bit 4: BACK_LEFT
  • bit 5: BACK_RIGHT
  • bit 6: FRONT_LEFT_OF_CENTER
  • bit 7: FRONT_RIGHT_OF_CENTER
  • bit 8: BACK_CENTER
  • bit 9: SIDE_LEFT
  • bit 10: SIDE_RIGHT
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impl ChannelLayout

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pub fn standard_name(&self) -> Option<&'static str>

Return the FFmpeg standard layout name if this matches a known configuration.

The layout names and channel compositions match FFmpeg’s channel_layout_map table in libavutil/channel_layout.c. Channels are listed in native order (ascending enum/bit-position order).

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impl Clone for ChannelLayout

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fn clone(&self) -> ChannelLayout

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ChannelLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for ChannelLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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