pub enum Context {
Server,
Client,
}
Even though a websocket connection may look perfectly symmetrical
in reality there are small differences between clients and servers.
This type is passed to the codecs to inform them of what role they are in
(i.e. that of a Client or Server).
For those familiar with the protocol, this decides wether the data should be
masked or not.
Set the codec to act in Server
mode, used when
implementing a websocket server.
Set the codec to act in Client
mode, used when
implementing a websocket client.
Performs copy-assignment from source
. Read more
This method tests for self
and other
values to be equal, and is used by ==
. Read more
This method tests for !=
.
Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
impl<T> Typeable for T where T: Any, | |
Get the TypeId
of this object.