pub struct WebSocketClient { /* private fields */ }Implementations§
Source§impl WebSocketClient
impl WebSocketClient
pub async fn connect<F: Future<Output = Result<bool>> + 'static, A: Send + 'static>( addr: &str, input: impl FnOnce(A, Arc<Actor<Self>>, WebSocketReader) -> F + Send + 'static, token: A, ) -> Result<Arc<Actor<Self>>>
pub async fn connect_wss<F: Future<Output = Result<bool>> + 'static, A: Send + 'static>( addr: &str, input: impl FnOnce(A, Arc<Actor<Self>>, WebSocketReader) -> F + Send + 'static, token: A, ) -> Result<Arc<Actor<Self>>>
Auto Trait Implementations§
impl Freeze for WebSocketClient
impl RefUnwindSafe for WebSocketClient
impl Send for WebSocketClient
impl Sync for WebSocketClient
impl Unpin for WebSocketClient
impl UnsafeUnpin for WebSocketClient
impl UnwindSafe for WebSocketClient
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more