#[repr(transparent)]pub struct IceGatheringState {
pub repr: i32,
}Fields§
§repr: i32Implementations§
Source§impl IceGatheringState
impl IceGatheringState
pub const IceGatheringNew: Self
pub const IceGatheringGathering: Self
pub const IceGatheringComplete: Self
Trait Implementations§
Source§impl Clone for IceGatheringState
impl Clone for IceGatheringState
Source§impl ExternType for IceGatheringState
impl ExternType for IceGatheringState
Source§impl PartialEq for IceGatheringState
impl PartialEq for IceGatheringState
impl Copy for IceGatheringState
impl Eq for IceGatheringState
impl StructuralPartialEq for IceGatheringState
Auto Trait Implementations§
impl Freeze for IceGatheringState
impl RefUnwindSafe for IceGatheringState
impl Send for IceGatheringState
impl Sync for IceGatheringState
impl Unpin for IceGatheringState
impl UnwindSafe for IceGatheringState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more