Struct webots_bindings::WbCameraRecognitionObject[][src]

#[repr(C)]
pub struct WbCameraRecognitionObject { pub id: c_int, pub position: [f64; 3], pub orientation: [f64; 4], pub size: [f64; 2], pub position_on_image: [c_int; 2], pub size_on_image: [c_int; 2], pub number_of_colors: c_int, pub colors: *mut f64, pub model: *mut c_char, }

Fields

id: c_intposition: [f64; 3]orientation: [f64; 4]size: [f64; 2]position_on_image: [c_int; 2]size_on_image: [c_int; 2]number_of_colors: c_intcolors: *mut f64model: *mut c_char

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