pub enum TextureBindPoint {
Texture2d = 3_553,
TextureCubeMapPositiveX = 34_069,
TextureCubeMapNegativeX = 34_070,
TextureCubeMapPositiveY = 34_071,
TextureCubeMapNegativeY = 34_072,
TextureCubeMapPositiveZ = 34_073,
TextureCubeMapNegativeZ = 34_074,
}Expand description
WebGLRenderingContext.texImage2D() “target” parameter
Variants§
Texture2d = 3_553
TextureCubeMapPositiveX = 34_069
TextureCubeMapNegativeX = 34_070
TextureCubeMapPositiveY = 34_071
TextureCubeMapNegativeY = 34_072
TextureCubeMapPositiveZ = 34_073
TextureCubeMapNegativeZ = 34_074
Trait Implementations§
Source§impl Clone for TextureBindPoint
impl Clone for TextureBindPoint
Source§fn clone(&self) -> TextureBindPoint
fn clone(&self) -> TextureBindPoint
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureBindPoint
impl Debug for TextureBindPoint
impl Copy for TextureBindPoint
Auto Trait Implementations§
impl Freeze for TextureBindPoint
impl RefUnwindSafe for TextureBindPoint
impl Send for TextureBindPoint
impl Sync for TextureBindPoint
impl Unpin for TextureBindPoint
impl UnwindSafe for TextureBindPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more