pub struct WebGLRSVertexArrayObject<'ctx> { /* private fields */ }
Expand description
VertexArrayObject
The WebGLVertexArrayObject interface is part of the WebGL 2 API, represents vertex array objects (VAOs) pointing to vertex array data, and provides names for different sets of vertex data.
Implementations§
Source§impl<'ctx> WebGLRSVertexArrayObject<'ctx>
impl<'ctx> WebGLRSVertexArrayObject<'ctx>
Trait Implementations§
Source§impl<'ctx> Clone for WebGLRSVertexArrayObject<'ctx>
impl<'ctx> Clone for WebGLRSVertexArrayObject<'ctx>
Source§fn clone(&self) -> WebGLRSVertexArrayObject<'ctx>
fn clone(&self) -> WebGLRSVertexArrayObject<'ctx>
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<'ctx> Freeze for WebGLRSVertexArrayObject<'ctx>
impl<'ctx> RefUnwindSafe for WebGLRSVertexArrayObject<'ctx>
impl<'ctx> !Send for WebGLRSVertexArrayObject<'ctx>
impl<'ctx> !Sync for WebGLRSVertexArrayObject<'ctx>
impl<'ctx> Unpin for WebGLRSVertexArrayObject<'ctx>
impl<'ctx> UnwindSafe for WebGLRSVertexArrayObject<'ctx>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more