pub enum BlendMode {
Show 15 variants Zero, One, SrcColor, OneMinusSrcColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha, DstColor, OneMinusDstColor, SrcAlphaSaturate, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha,
}
Expand description

Constants passed to WebGLRenderingContext.blendFunc() or WebGLRenderingContext.blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately).

Variants§

§

Zero

Passed to blendFunc or blendFuncSeparate to turn off a component.

§

One

Passed to blendFunc or blendFuncSeparate to turn on a component.

§

SrcColor

Passed to blendFunc or blendFuncSeparate to multiply a component by the source elements color.

§

OneMinusSrcColor

Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the source elements color.

§

SrcAlpha

Passed to blendFunc or blendFuncSeparate to multiply a component by the source’s alpha.

§

OneMinusSrcAlpha

Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the source’s alpha.

§

DstAlpha

Passed to blendFunc or blendFuncSeparate to multiply a component by the destination’s alpha.

§

OneMinusDstAlpha

Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the destination’s alpha.

§

DstColor

Passed to blendFunc or blendFuncSeparate to multiply a component by the destination’s color.

§

OneMinusDstColor

Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the destination’s color.

§

SrcAlphaSaturate

Passed to blendFunc or blendFuncSeparate to multiply a component by the minimum of source’s alpha or one minus the destination’s alpha.

§

ConstantColor

Passed to blendFunc or blendFuncSeparate to specify a constant color blend function.

§

OneMinusConstantColor

Passed to blendFunc or blendFuncSeparate to specify one minus a constant color blend function.

§

ConstantAlpha

Passed to blendFunc or blendFuncSeparate to specify a constant alpha blend function.

§

OneMinusConstantAlpha

Passed to blendFunc or blendFuncSeparate to specify one minus a constant alpha blend function.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
The wasm ABI type that this converts from when coming back out from the ABI boundary. Read more
Recover a Self from Self::Abi. Read more
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
Convert self into Self::Abi so that it can be sent across the wasm ABI boundary. Read more
Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi. Read more
Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Same as IntoWasmAbi::Abi
Same as IntoWasmAbi::into_abi, except that it may throw and never return in the case of Err. Read more
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.