pub struct WebGLRSVertexArrayObject<'ctx> { /* private fields */ }
Expand description
VertexArrayObject
The WebGLVertexArrayObject interface is part of the WebGL 2 API, represents vertex array objects (VAOs)
pointing to vertex array data, and provides names for different sets of vertex data.
Deletes the WebGLRSVertexArrayObject
on the gpu and consumes itself.
Return true if this is a valid WebGLRSVertexArrayObject
object.
Binds this WebGLRSVertexArrayObject
to the buffer.
Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.