pub struct GPUVertexAttribute { /* private fields */ }Expand description
The GPUVertexAttribute dictionary.
Implementations§
Source§impl GPUVertexAttribute
impl GPUVertexAttribute
Sourcepub fn format(&self) -> GPUVertexFormat
pub fn format(&self) -> GPUVertexFormat
Getter of the format attribute.
Sourcepub fn set_format(&mut self, value: &GPUVertexFormat)
pub fn set_format(&mut self, value: &GPUVertexFormat)
Setter of the format attribute.
Source§impl GPUVertexAttribute
impl GPUVertexAttribute
Sourcepub fn shader_location(&self) -> Any
pub fn shader_location(&self) -> Any
Getter of the shaderLocation attribute.
Sourcepub fn set_shader_location(&mut self, value: &Any)
pub fn set_shader_location(&mut self, value: &Any)
Setter of the shaderLocation attribute.
Methods from Deref<Target = Any>§
Sourcepub fn has_own_property(&self, prop: &str) -> bool
pub fn has_own_property(&self, prop: &str) -> bool
Checks whether a non-inherited property prop exists
Sourcepub fn at<T>(&self, idx: T) -> Val
pub fn at<T>(&self, idx: T) -> Val
Gets the element at index idx. Assumes the underlying js type is indexable
Sourcepub fn to_vec<V>(&self) -> Vec<V>where
V: FromVal,
pub fn to_vec<V>(&self) -> Vec<V>where
V: FromVal,
Converts the underlying js array to a Vec of V
Sourcepub fn call(&self, f: &str, args: &[Val]) -> Val
pub fn call(&self, f: &str, args: &[Val]) -> Val
Calls the method f with args, can return an undefined js value
Sourcepub fn new(&self, args: &[Val]) -> Val
pub fn new(&self, args: &[Val]) -> Val
Calls the object’s constructor with args constructing a new object
Sourcepub fn invoke(&self, args: &[Val]) -> Val
pub fn invoke(&self, args: &[Val]) -> Val
Invokes the function object with args, can return an undefined js value
Sourcepub fn instanceof(&self, v: Val) -> bool
pub fn instanceof(&self, v: Val) -> bool
Checks whether this Val is an instanceof v
pub fn is_number(&self) -> bool
pub fn is_bool(&self) -> bool
pub fn is_string(&self) -> bool
pub fn is_null(&self) -> bool
pub fn is_undefined(&self) -> bool
pub fn is_error(&self) -> bool
pub fn is_function(&self) -> bool
pub fn as_<T>(&self) -> Twhere
T: FromVal,
Trait Implementations§
Source§impl AsMut<Val> for GPUVertexAttribute
impl AsMut<Val> for GPUVertexAttribute
Source§impl AsRef<Val> for GPUVertexAttribute
impl AsRef<Val> for GPUVertexAttribute
Source§impl Clone for GPUVertexAttribute
impl Clone for GPUVertexAttribute
Source§fn clone(&self) -> GPUVertexAttribute
fn clone(&self) -> GPUVertexAttribute
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GPUVertexAttribute
impl Debug for GPUVertexAttribute
Source§impl Deref for GPUVertexAttribute
impl Deref for GPUVertexAttribute
Source§impl DerefMut for GPUVertexAttribute
impl DerefMut for GPUVertexAttribute
Source§impl From<&GPUVertexAttribute> for Any
impl From<&GPUVertexAttribute> for Any
Source§fn from(s: &GPUVertexAttribute) -> Any
fn from(s: &GPUVertexAttribute) -> Any
Converts to this type from the input type.
Source§impl From<GPUVertexAttribute> for Any
impl From<GPUVertexAttribute> for Any
Source§fn from(s: GPUVertexAttribute) -> Any
fn from(s: GPUVertexAttribute) -> Any
Converts to this type from the input type.
Source§impl FromVal for GPUVertexAttribute
impl FromVal for GPUVertexAttribute
Source§impl PartialEq for GPUVertexAttribute
impl PartialEq for GPUVertexAttribute
Source§impl PartialOrd for GPUVertexAttribute
impl PartialOrd for GPUVertexAttribute
impl StructuralPartialEq for GPUVertexAttribute
Auto Trait Implementations§
impl Freeze for GPUVertexAttribute
impl RefUnwindSafe for GPUVertexAttribute
impl Send for GPUVertexAttribute
impl Sync for GPUVertexAttribute
impl Unpin for GPUVertexAttribute
impl UnwindSafe for GPUVertexAttribute
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more