pub enum GPUTextureFormat {
Show 101 variants
R8UNORM,
R8SNORM,
R8UINT,
R8SINT,
R16UNORM,
R16SNORM,
R16UINT,
R16SINT,
R16FLOAT,
RG8UNORM,
RG8SNORM,
RG8UINT,
RG8SINT,
R32UINT,
R32SINT,
R32FLOAT,
RG16UNORM,
RG16SNORM,
RG16UINT,
RG16SINT,
RG16FLOAT,
RGBA8UNORM,
RGBA8UNORM_SRGB,
RGBA8SNORM,
RGBA8UINT,
RGBA8SINT,
BGRA8UNORM,
BGRA8UNORM_SRGB,
RGB9E5UFLOAT,
RGB10A2UINT,
RGB10A2UNORM,
RG11B10UFLOAT,
RG32UINT,
RG32SINT,
RG32FLOAT,
RGBA16UNORM,
RGBA16SNORM,
RGBA16UINT,
RGBA16SINT,
RGBA16FLOAT,
RGBA32UINT,
RGBA32SINT,
RGBA32FLOAT,
STENCIL8,
DEPTH16UNORM,
DEPTH24PLUS,
DEPTH24PLUS_STENCIL8,
DEPTH32FLOAT,
DEPTH32FLOAT_STENCIL8,
BC1_RGBA_UNORM,
BC1_RGBA_UNORM_SRGB,
BC2_RGBA_UNORM,
BC2_RGBA_UNORM_SRGB,
BC3_RGBA_UNORM,
BC3_RGBA_UNORM_SRGB,
BC4_R_UNORM,
BC4_R_SNORM,
BC5_RG_UNORM,
BC5_RG_SNORM,
BC6H_RGB_UFLOAT,
BC6H_RGB_FLOAT,
BC7_RGBA_UNORM,
BC7_RGBA_UNORM_SRGB,
ETC2_RGB8UNORM,
ETC2_RGB8UNORM_SRGB,
ETC2_RGB8A1UNORM,
ETC2_RGB8A1UNORM_SRGB,
ETC2_RGBA8UNORM,
ETC2_RGBA8UNORM_SRGB,
EAC_R11UNORM,
EAC_R11SNORM,
EAC_RG11UNORM,
EAC_RG11SNORM,
ASTC_4X4_UNORM,
ASTC_4X4_UNORM_SRGB,
ASTC_5X4_UNORM,
ASTC_5X4_UNORM_SRGB,
ASTC_5X5_UNORM,
ASTC_5X5_UNORM_SRGB,
ASTC_6X5_UNORM,
ASTC_6X5_UNORM_SRGB,
ASTC_6X6_UNORM,
ASTC_6X6_UNORM_SRGB,
ASTC_8X5_UNORM,
ASTC_8X5_UNORM_SRGB,
ASTC_8X6_UNORM,
ASTC_8X6_UNORM_SRGB,
ASTC_8X8_UNORM,
ASTC_8X8_UNORM_SRGB,
ASTC_10X5_UNORM,
ASTC_10X5_UNORM_SRGB,
ASTC_10X6_UNORM,
ASTC_10X6_UNORM_SRGB,
ASTC_10X8_UNORM,
ASTC_10X8_UNORM_SRGB,
ASTC_10X10_UNORM,
ASTC_10X10_UNORM_SRGB,
ASTC_12X10_UNORM,
ASTC_12X10_UNORM_SRGB,
ASTC_12X12_UNORM,
ASTC_12X12_UNORM_SRGB,
}Variants§
R8UNORM
R8SNORM
R8UINT
R8SINT
R16UNORM
R16SNORM
R16UINT
R16SINT
R16FLOAT
RG8UNORM
RG8SNORM
RG8UINT
RG8SINT
R32UINT
R32SINT
R32FLOAT
RG16UNORM
RG16SNORM
RG16UINT
RG16SINT
RG16FLOAT
RGBA8UNORM
RGBA8UNORM_SRGB
RGBA8SNORM
RGBA8UINT
RGBA8SINT
BGRA8UNORM
BGRA8UNORM_SRGB
RGB9E5UFLOAT
RGB10A2UINT
RGB10A2UNORM
RG11B10UFLOAT
RG32UINT
RG32SINT
RG32FLOAT
RGBA16UNORM
RGBA16SNORM
RGBA16UINT
RGBA16SINT
RGBA16FLOAT
RGBA32UINT
RGBA32SINT
RGBA32FLOAT
STENCIL8
DEPTH16UNORM
DEPTH24PLUS
DEPTH24PLUS_STENCIL8
DEPTH32FLOAT
DEPTH32FLOAT_STENCIL8
BC1_RGBA_UNORM
BC1_RGBA_UNORM_SRGB
BC2_RGBA_UNORM
BC2_RGBA_UNORM_SRGB
BC3_RGBA_UNORM
BC3_RGBA_UNORM_SRGB
BC4_R_UNORM
BC4_R_SNORM
BC5_RG_UNORM
BC5_RG_SNORM
BC6H_RGB_UFLOAT
BC6H_RGB_FLOAT
BC7_RGBA_UNORM
BC7_RGBA_UNORM_SRGB
ETC2_RGB8UNORM
ETC2_RGB8UNORM_SRGB
ETC2_RGB8A1UNORM
ETC2_RGB8A1UNORM_SRGB
ETC2_RGBA8UNORM
ETC2_RGBA8UNORM_SRGB
EAC_R11UNORM
EAC_R11SNORM
EAC_RG11UNORM
EAC_RG11SNORM
ASTC_4X4_UNORM
ASTC_4X4_UNORM_SRGB
ASTC_5X4_UNORM
ASTC_5X4_UNORM_SRGB
ASTC_5X5_UNORM
ASTC_5X5_UNORM_SRGB
ASTC_6X5_UNORM
ASTC_6X5_UNORM_SRGB
ASTC_6X6_UNORM
ASTC_6X6_UNORM_SRGB
ASTC_8X5_UNORM
ASTC_8X5_UNORM_SRGB
ASTC_8X6_UNORM
ASTC_8X6_UNORM_SRGB
ASTC_8X8_UNORM
ASTC_8X8_UNORM_SRGB
ASTC_10X5_UNORM
ASTC_10X5_UNORM_SRGB
ASTC_10X6_UNORM
ASTC_10X6_UNORM_SRGB
ASTC_10X8_UNORM
ASTC_10X8_UNORM_SRGB
ASTC_10X10_UNORM
ASTC_10X10_UNORM_SRGB
ASTC_12X10_UNORM
ASTC_12X10_UNORM_SRGB
ASTC_12X12_UNORM
ASTC_12X12_UNORM_SRGB
Trait Implementations§
Source§impl Clone for GPUTextureFormat
impl Clone for GPUTextureFormat
Source§fn clone(&self) -> GPUTextureFormat
fn clone(&self) -> GPUTextureFormat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GPUTextureFormat
impl Debug for GPUTextureFormat
Source§impl From<&GPUTextureFormat> for Any
impl From<&GPUTextureFormat> for Any
Source§fn from(s: &GPUTextureFormat) -> Any
fn from(s: &GPUTextureFormat) -> Any
Converts to this type from the input type.
Source§impl From<GPUTextureFormat> for Any
impl From<GPUTextureFormat> for Any
Source§fn from(s: GPUTextureFormat) -> Any
fn from(s: GPUTextureFormat) -> Any
Converts to this type from the input type.
Source§impl FromVal for GPUTextureFormat
impl FromVal for GPUTextureFormat
Source§impl PartialEq for GPUTextureFormat
impl PartialEq for GPUTextureFormat
Source§impl PartialOrd for GPUTextureFormat
impl PartialOrd for GPUTextureFormat
impl Copy for GPUTextureFormat
impl StructuralPartialEq for GPUTextureFormat
Auto Trait Implementations§
impl Freeze for GPUTextureFormat
impl RefUnwindSafe for GPUTextureFormat
impl Send for GPUTextureFormat
impl Sync for GPUTextureFormat
impl Unpin for GPUTextureFormat
impl UnwindSafe for GPUTextureFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more