#[repr(transparent)]pub struct WebGpuRenderPassAttachmentDescriptor { /* private fields */ }
Implementations§
source§impl WebGpuRenderPassAttachmentDescriptor
impl WebGpuRenderPassAttachmentDescriptor
pub fn new() -> WebGpuRenderPassAttachmentDescriptor
pub fn attachment(&mut self, val: &WebGpuTextureView) -> &mut Self
pub fn load_op(&mut self, val: u32) -> &mut Self
pub fn store_op(&mut self, val: u32) -> &mut Self
Trait Implementations§
source§impl Clone for WebGpuRenderPassAttachmentDescriptor
impl Clone for WebGpuRenderPassAttachmentDescriptor
source§fn clone(&self) -> WebGpuRenderPassAttachmentDescriptor
fn clone(&self) -> WebGpuRenderPassAttachmentDescriptor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl From<WebGpuRenderPassAttachmentDescriptor> for JsValue
impl From<WebGpuRenderPassAttachmentDescriptor> for JsValue
source§fn from(val: WebGpuRenderPassAttachmentDescriptor) -> JsValue
fn from(val: WebGpuRenderPassAttachmentDescriptor) -> JsValue
Converts to this type from the input type.
source§impl<'a> IntoWasmAbi for &'a WebGpuRenderPassAttachmentDescriptor
impl<'a> IntoWasmAbi for &'a WebGpuRenderPassAttachmentDescriptor
source§impl JsCast for WebGpuRenderPassAttachmentDescriptor
impl JsCast for WebGpuRenderPassAttachmentDescriptor
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
Performs a dynamic
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn is_instance_of<T>(&self) -> boolwhere
T: JsCast,
fn is_instance_of<T>(&self) -> boolwhere
T: JsCast,
Test whether this JS value is an instance of the type
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the
target type
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the
target type
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
Performs a zero-cost unchecked cast into the specified type. Read more
source§impl<'a> OptionIntoWasmAbi for &'a WebGpuRenderPassAttachmentDescriptor
impl<'a> OptionIntoWasmAbi for &'a WebGpuRenderPassAttachmentDescriptor
source§impl RefFromWasmAbi for WebGpuRenderPassAttachmentDescriptor
impl RefFromWasmAbi for WebGpuRenderPassAttachmentDescriptor
§type Abi = <Object as RefFromWasmAbi>::Abi
type Abi = <Object as RefFromWasmAbi>::Abi
The wasm ABI type references to
Self
are recovered from.§type Anchor = ManuallyDrop<WebGpuRenderPassAttachmentDescriptor>
type Anchor = ManuallyDrop<WebGpuRenderPassAttachmentDescriptor>
The type that holds the reference to
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read moreAuto Trait Implementations§
impl RefUnwindSafe for WebGpuRenderPassAttachmentDescriptor
impl !Send for WebGpuRenderPassAttachmentDescriptor
impl !Sync for WebGpuRenderPassAttachmentDescriptor
impl Unpin for WebGpuRenderPassAttachmentDescriptor
impl UnwindSafe for WebGpuRenderPassAttachmentDescriptor
Blanket Implementations§
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::Abi
source§fn return_abi(self, extra: &mut dyn Stack) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self, extra: &mut dyn Stack) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
. Read more