Struct web_sys::GpuRenderPipelineDescriptor
source · [−]#[repr(transparent)]pub struct GpuRenderPipelineDescriptor { /* private fields */ }Expand description
The GpuRenderPipelineDescriptor dictionary.
This API requires the following crate features to be activated: GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Implementations
sourceimpl GpuRenderPipelineDescriptor
impl GpuRenderPipelineDescriptor
sourcepub fn new(vertex: &GpuVertexState) -> Self
pub fn new(vertex: &GpuVertexState) -> Self
Construct a new GpuRenderPipelineDescriptor.
This API requires the following crate features to be activated: GpuRenderPipelineDescriptor, GpuVertexState
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn label(&mut self, val: &str) -> &mut Self
pub fn label(&mut self, val: &str) -> &mut Self
Change the label field of this object.
This API requires the following crate features to be activated: GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn layout(&mut self, val: &GpuPipelineLayout) -> &mut Self
pub fn layout(&mut self, val: &GpuPipelineLayout) -> &mut Self
Change the layout field of this object.
This API requires the following crate features to be activated: GpuPipelineLayout, GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn depth_stencil(&mut self, val: &GpuDepthStencilState) -> &mut Self
pub fn depth_stencil(&mut self, val: &GpuDepthStencilState) -> &mut Self
Change the depthStencil field of this object.
This API requires the following crate features to be activated: GpuDepthStencilState, GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn fragment(&mut self, val: &GpuFragmentState) -> &mut Self
pub fn fragment(&mut self, val: &GpuFragmentState) -> &mut Self
Change the fragment field of this object.
This API requires the following crate features to be activated: GpuFragmentState, GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn multisample(&mut self, val: &GpuMultisampleState) -> &mut Self
pub fn multisample(&mut self, val: &GpuMultisampleState) -> &mut Self
Change the multisample field of this object.
This API requires the following crate features to be activated: GpuMultisampleState, GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn primitive(&mut self, val: &GpuPrimitiveState) -> &mut Self
pub fn primitive(&mut self, val: &GpuPrimitiveState) -> &mut Self
Change the primitive field of this object.
This API requires the following crate features to be activated: GpuPrimitiveState, GpuRenderPipelineDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
sourcepub fn vertex(&mut self, val: &GpuVertexState) -> &mut Self
pub fn vertex(&mut self, val: &GpuVertexState) -> &mut Self
Change the vertex field of this object.
This API requires the following crate features to be activated: GpuRenderPipelineDescriptor, GpuVertexState
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Methods from Deref<Target = Object>
sourcepub fn constructor(&self) -> Function
pub fn constructor(&self) -> Function
The constructor property returns a reference to the Object constructor
function that created the instance object.
sourcepub fn has_own_property(&self, property: &JsValue) -> bool
pub fn has_own_property(&self, property: &JsValue) -> bool
The hasOwnProperty() method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
sourcepub fn is_prototype_of(&self, value: &JsValue) -> bool
pub fn is_prototype_of(&self, value: &JsValue) -> bool
The isPrototypeOf() method checks if an object exists in another
object’s prototype chain.
sourcepub fn property_is_enumerable(&self, property: &JsValue) -> bool
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
The propertyIsEnumerable() method returns a Boolean indicating
whether the specified property is enumerable.
sourcepub fn to_locale_string(&self) -> JsString
pub fn to_locale_string(&self) -> JsString
The toLocaleString() method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
Methods from Deref<Target = JsValue>
pub const NULL: JsValue
pub const UNDEFINED: JsValue
pub const TRUE: JsValue
pub const FALSE: JsValue
sourcepub fn as_f64(&self) -> Option<f64>
pub fn as_f64(&self) -> Option<f64>
Returns the f64 value of this JS value if it’s an instance of a
number.
If this JS value is not an instance of a number then this returns
None.
sourcepub fn as_string(&self) -> Option<String>
pub fn as_string(&self) -> Option<String>
If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String.
To avoid the copying and re-encoding, consider the
JsString::try_from() function from js-sys
instead.
If this JS value is not an instance of a string or if it’s not valid
utf-8 then this returns None.
UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str type which contains a few
caveats about the encodings.
sourcepub fn as_bool(&self) -> Option<bool>
pub fn as_bool(&self) -> Option<bool>
Returns the bool value of this JS value if it’s an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None.
sourcepub fn is_undefined(&self) -> bool
pub fn is_undefined(&self) -> bool
Tests whether this JS value is undefined
sourcepub fn is_function(&self) -> bool
pub fn is_function(&self) -> bool
Tests whether the type of this JS value is function.
sourcepub fn js_in(&self, obj: &JsValue) -> bool
pub fn js_in(&self, obj: &JsValue) -> bool
Applies the binary in JS operator on the two JsValues.
sourcepub fn loose_eq(&self, other: &JsValue) -> bool
pub fn loose_eq(&self, other: &JsValue) -> bool
Compare two JsValues for equality, using the == operator in JS.
sourcepub fn unsigned_shr(&self, rhs: &JsValue) -> u32
pub fn unsigned_shr(&self, rhs: &JsValue) -> u32
Applies the binary >>> JS operator on the two JsValues.
sourcepub fn checked_div(&self, rhs: &JsValue) -> JsValue
pub fn checked_div(&self, rhs: &JsValue) -> JsValue
Applies the binary / JS operator on two JsValues, catching and returning any RangeError thrown.
sourcepub fn pow(&self, rhs: &JsValue) -> JsValue
pub fn pow(&self, rhs: &JsValue) -> JsValue
Applies the binary ** JS operator on the two JsValues.
sourcepub fn lt(&self, other: &JsValue) -> bool
pub fn lt(&self, other: &JsValue) -> bool
Applies the binary < JS operator on the two JsValues.
sourcepub fn le(&self, other: &JsValue) -> bool
pub fn le(&self, other: &JsValue) -> bool
Applies the binary <= JS operator on the two JsValues.
sourcepub fn ge(&self, other: &JsValue) -> bool
pub fn ge(&self, other: &JsValue) -> bool
Applies the binary >= JS operator on the two JsValues.
sourcepub fn gt(&self, other: &JsValue) -> bool
pub fn gt(&self, other: &JsValue) -> bool
Applies the binary > JS operator on the two JsValues.
sourcepub fn unchecked_into_f64(&self) -> f64
pub fn unchecked_into_f64(&self) -> f64
Applies the unary + JS operator on a JsValue. Can throw.
Trait Implementations
sourceimpl AsRef<GpuRenderPipelineDescriptor> for GpuRenderPipelineDescriptor
impl AsRef<GpuRenderPipelineDescriptor> for GpuRenderPipelineDescriptor
sourcefn as_ref(&self) -> &GpuRenderPipelineDescriptor
fn as_ref(&self) -> &GpuRenderPipelineDescriptor
Converts this type into a shared reference of the (usually inferred) input type.
sourceimpl AsRef<JsValue> for GpuRenderPipelineDescriptor
impl AsRef<JsValue> for GpuRenderPipelineDescriptor
sourceimpl AsRef<Object> for GpuRenderPipelineDescriptor
impl AsRef<Object> for GpuRenderPipelineDescriptor
sourceimpl Clone for GpuRenderPipelineDescriptor
impl Clone for GpuRenderPipelineDescriptor
sourcefn clone(&self) -> GpuRenderPipelineDescriptor
fn clone(&self) -> GpuRenderPipelineDescriptor
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for GpuRenderPipelineDescriptor
impl Debug for GpuRenderPipelineDescriptor
sourceimpl Deref for GpuRenderPipelineDescriptor
impl Deref for GpuRenderPipelineDescriptor
sourceimpl From<GpuRenderPipelineDescriptor> for JsValue
impl From<GpuRenderPipelineDescriptor> for JsValue
sourcefn from(obj: GpuRenderPipelineDescriptor) -> JsValue
fn from(obj: GpuRenderPipelineDescriptor) -> JsValue
Converts to this type from the input type.
sourceimpl From<GpuRenderPipelineDescriptor> for Object
impl From<GpuRenderPipelineDescriptor> for Object
sourcefn from(obj: GpuRenderPipelineDescriptor) -> Object
fn from(obj: GpuRenderPipelineDescriptor) -> Object
Converts to this type from the input type.
sourceimpl From<JsValue> for GpuRenderPipelineDescriptor
impl From<JsValue> for GpuRenderPipelineDescriptor
sourcefn from(obj: JsValue) -> GpuRenderPipelineDescriptor
fn from(obj: JsValue) -> GpuRenderPipelineDescriptor
Converts to this type from the input type.
sourceimpl<'a> IntoWasmAbi for &'a GpuRenderPipelineDescriptor
impl<'a> IntoWasmAbi for &'a GpuRenderPipelineDescriptor
sourceimpl JsCast for GpuRenderPipelineDescriptor
impl JsCast for GpuRenderPipelineDescriptor
sourcefn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
Performs a dynamic instanceof check to see whether the JsValue
provided is an instance of this type. Read more
sourcefn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
Performs a zero-cost unchecked conversion from a JsValue into an
instance of Self Read more
sourcefn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
Performs a zero-cost unchecked conversion from a &JsValue into an
instance of &Self. Read more
sourcefn has_type<T>(&self) -> bool where
T: JsCast,
fn has_type<T>(&self) -> bool where
T: JsCast,
Test whether this JS value has a type T. Read more
sourcefn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
sourcefn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
sourcefn unchecked_into<T>(self) -> T where
T: JsCast,
fn unchecked_into<T>(self) -> T where
T: JsCast,
Performs a zero-cost unchecked cast into the specified type. Read more
sourcefn unchecked_ref<T>(&self) -> &T where
T: JsCast,
fn unchecked_ref<T>(&self) -> &T where
T: JsCast,
Performs a zero-cost unchecked cast into a reference to the specified type. Read more
sourcefn is_instance_of<T>(&self) -> bool where
T: JsCast,
fn is_instance_of<T>(&self) -> bool where
T: JsCast,
Test whether this JS value is an instance of the type T. Read more
sourcefn is_type_of(val: &JsValue) -> bool
fn is_type_of(val: &JsValue) -> bool
Performs a dynamic check to see whether the JsValue provided
is a value of this type. Read more
sourceimpl<'a> OptionIntoWasmAbi for &'a GpuRenderPipelineDescriptor
impl<'a> OptionIntoWasmAbi for &'a GpuRenderPipelineDescriptor
sourceimpl PartialEq<GpuRenderPipelineDescriptor> for GpuRenderPipelineDescriptor
impl PartialEq<GpuRenderPipelineDescriptor> for GpuRenderPipelineDescriptor
sourcefn eq(&self, other: &GpuRenderPipelineDescriptor) -> bool
fn eq(&self, other: &GpuRenderPipelineDescriptor) -> bool
This method tests for self and other values to be equal, and is used
by ==. Read more
sourcefn ne(&self, other: &GpuRenderPipelineDescriptor) -> bool
fn ne(&self, other: &GpuRenderPipelineDescriptor) -> bool
This method tests for !=.
sourceimpl RefFromWasmAbi for GpuRenderPipelineDescriptor
impl RefFromWasmAbi for GpuRenderPipelineDescriptor
type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to Self are recovered from.
type Anchor = ManuallyDrop<GpuRenderPipelineDescriptor>
type Anchor = ManuallyDrop<GpuRenderPipelineDescriptor>
The type that holds the reference to Self for the duration of the
invocation of the function that has an &Self parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read more
sourceunsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor
unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor
Recover a Self::Anchor from Self::Abi. Read more
sourceimpl WasmDescribe for GpuRenderPipelineDescriptor
impl WasmDescribe for GpuRenderPipelineDescriptor
impl Eq for GpuRenderPipelineDescriptor
impl StructuralEq for GpuRenderPipelineDescriptor
impl StructuralPartialEq for GpuRenderPipelineDescriptor
Auto Trait Implementations
impl RefUnwindSafe for GpuRenderPipelineDescriptor
impl !Send for GpuRenderPipelineDescriptor
impl !Sync for GpuRenderPipelineDescriptor
impl Unpin for GpuRenderPipelineDescriptor
impl UnwindSafe for GpuRenderPipelineDescriptor
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ReturnWasmAbi for T where
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi,
type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi
sourcefn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more