Struct web_sys::WebglCompressedTextureEtc [−][src]
#[repr(transparent)]pub struct WebglCompressedTextureEtc { /* fields omitted */ }Expand description
The WebglCompressedTextureEtc class.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
Implementations
The WEBGL_compressed_texture_etc.COMPRESSED_R11_EAC const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_SIGNED_R11_EAC const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_RG11_EAC const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_SIGNED_RG11_EAC const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_RGB8_ETC2 const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_SRGB8_ETC2 const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_RGBA8_ETC2_EAC const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
The WEBGL_compressed_texture_etc.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC const.
This API requires the following crate features to be activated: WebglCompressedTextureEtc
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs a dynamic instanceof check to see whether the JsValue
provided is an instance of this type. Read more
Performs a dynamic check to see whether the JsValue provided
is a value of this type. Read more
Performs a zero-cost unchecked conversion from a JsValue into an
instance of Self Read more
Performs a zero-cost unchecked conversion from a &JsValue into an
instance of &Self. Read more
Test whether this JS value has a type T. Read more
Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
Performs a zero-cost unchecked cast into the specified type. Read more
Performs a zero-cost unchecked cast into a reference to the specified type. Read more
Test whether this JS value is an instance of the type T. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to Self are recovered from.
The type that holds the reference to Self for the duration of the
invocation of the function that has an &Self parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read more
Recover a Self::Anchor from Self::Abi. Read more
Auto Trait Implementations
impl RefUnwindSafe for WebglCompressedTextureEtc
impl !Send for WebglCompressedTextureEtc
impl !Sync for WebglCompressedTextureEtc
impl Unpin for WebglCompressedTextureEtc
impl UnwindSafe for WebglCompressedTextureEtc
Blanket Implementations
Mutably borrows from an owned value. Read more
type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi
Same as IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err. Read more