Struct web_sys::WebGpuTextureFormat
source · #[repr(transparent)]pub struct WebGpuTextureFormat { /* private fields */ }
Expand description
The WebGPUTextureFormat
object
This API requires the following crate features to be activated: WebGpuTextureFormat
Implementations§
source§impl WebGpuTextureFormat
impl WebGpuTextureFormat
pub const R8_G8_B8_A8_UNORM: u32 = 0u32
source§impl WebGpuTextureFormat
impl WebGpuTextureFormat
pub const R8_G8_B8_A8_UINT: u32 = 1u32
source§impl WebGpuTextureFormat
impl WebGpuTextureFormat
pub const B8_G8_R8_A8_UNORM: u32 = 2u32
source§impl WebGpuTextureFormat
impl WebGpuTextureFormat
pub const D32_FLOAT_S8_UINT: u32 = 3u32
Trait Implementations§
source§impl AsRef<JsValue> for WebGpuTextureFormat
impl AsRef<JsValue> for WebGpuTextureFormat
source§impl AsRef<Object> for WebGpuTextureFormat
impl AsRef<Object> for WebGpuTextureFormat
source§impl Clone for WebGpuTextureFormat
impl Clone for WebGpuTextureFormat
source§fn clone(&self) -> WebGpuTextureFormat
fn clone(&self) -> WebGpuTextureFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WebGpuTextureFormat
impl Debug for WebGpuTextureFormat
source§impl From<JsValue> for WebGpuTextureFormat
impl From<JsValue> for WebGpuTextureFormat
source§fn from(obj: JsValue) -> WebGpuTextureFormat
fn from(obj: JsValue) -> WebGpuTextureFormat
Converts to this type from the input type.
source§impl From<WebGpuTextureFormat> for JsValue
impl From<WebGpuTextureFormat> for JsValue
source§fn from(obj: WebGpuTextureFormat) -> JsValue
fn from(obj: WebGpuTextureFormat) -> JsValue
Converts to this type from the input type.
source§impl From<WebGpuTextureFormat> for Object
impl From<WebGpuTextureFormat> for Object
source§fn from(obj: WebGpuTextureFormat) -> Object
fn from(obj: WebGpuTextureFormat) -> Object
Converts to this type from the input type.
source§impl FromWasmAbi for WebGpuTextureFormat
impl FromWasmAbi for WebGpuTextureFormat
source§impl<'a> IntoWasmAbi for &'a WebGpuTextureFormat
impl<'a> IntoWasmAbi for &'a WebGpuTextureFormat
source§impl IntoWasmAbi for WebGpuTextureFormat
impl IntoWasmAbi for WebGpuTextureFormat
source§impl JsCast for WebGpuTextureFormat
impl JsCast for WebGpuTextureFormat
source§fn instanceof(val: &JsValue) -> bool
fn instanceof(val: &JsValue) -> bool
Performs a dynamic
instanceof
check to see whether the JsValue
provided is an instance of this type. Read moresource§fn unchecked_from_js(val: JsValue) -> Self
fn unchecked_from_js(val: JsValue) -> Self
source§fn unchecked_from_js_ref(val: &JsValue) -> &Self
fn unchecked_from_js_ref(val: &JsValue) -> &Self
source§fn is_instance_of<T>(&self) -> boolwhere
T: JsCast,
fn is_instance_of<T>(&self) -> boolwhere
T: JsCast,
Test whether this JS value is an instance of the type
T
. Read moresource§fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self>where
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the
target type
T
. Read moresource§fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T>where
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the
target type
T
. Read moresource§fn unchecked_into<T>(self) -> Twhere
T: JsCast,
fn unchecked_into<T>(self) -> Twhere
T: JsCast,
Performs a zero-cost unchecked cast into the specified type. Read more
source§impl<'a> OptionIntoWasmAbi for &'a WebGpuTextureFormat
impl<'a> OptionIntoWasmAbi for &'a WebGpuTextureFormat
source§impl RefFromWasmAbi for WebGpuTextureFormat
impl RefFromWasmAbi for WebGpuTextureFormat
§type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to
Self
are recovered from.§type Anchor = ManuallyDrop<WebGpuTextureFormat>
type Anchor = ManuallyDrop<WebGpuTextureFormat>
The type that holds the reference to
Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read moreAuto Trait Implementations§
impl RefUnwindSafe for WebGpuTextureFormat
impl !Send for WebGpuTextureFormat
impl !Sync for WebGpuTextureFormat
impl Unpin for WebGpuTextureFormat
impl UnwindSafe for WebGpuTextureFormat
Blanket Implementations§
source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::Abi
source§fn return_abi(self, extra: &mut dyn Stack) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self, extra: &mut dyn Stack) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi
, except that it may throw and never
return in the case of Err
. Read more