[−][src]Struct web_sys::GpuDepthStencilStateDescriptor
The GpuDepthStencilStateDescriptor
dictionary.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Methods
impl GpuDepthStencilStateDescriptor
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pub fn new(format: GpuTextureFormat) -> Self
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Construct a new GpuDepthStencilStateDescriptor
.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
, GpuTextureFormat
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn depth_compare(&mut self, val: GpuCompareFunction) -> &mut Self
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Change the depthCompare
field of this object.
This API requires the following crate features to be activated: GpuCompareFunction
, GpuDepthStencilStateDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn depth_write_enabled(&mut self, val: bool) -> &mut Self
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Change the depthWriteEnabled
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn format(&mut self, val: GpuTextureFormat) -> &mut Self
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Change the format
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
, GpuTextureFormat
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn stencil_back(&mut self, val: &GpuStencilStateFaceDescriptor) -> &mut Self
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Change the stencilBack
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
, GpuStencilStateFaceDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn stencil_front(
&mut self,
val: &GpuStencilStateFaceDescriptor
) -> &mut Self
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&mut self,
val: &GpuStencilStateFaceDescriptor
) -> &mut Self
Change the stencilFront
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
, GpuStencilStateFaceDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn stencil_read_mask(&mut self, val: u32) -> &mut Self
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Change the stencilReadMask
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
pub fn stencil_write_mask(&mut self, val: u32) -> &mut Self
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Change the stencilWriteMask
field of this object.
This API requires the following crate features to be activated: GpuDepthStencilStateDescriptor
This API is unstable and requires --cfg=web_sys_unstable_apis
to be activated, as
described in the wasm-bindgen
guide
Trait Implementations
impl AsRef<GpuDepthStencilStateDescriptor> for GpuDepthStencilStateDescriptor
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fn as_ref(&self) -> &GpuDepthStencilStateDescriptor
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impl AsRef<JsValue> for GpuDepthStencilStateDescriptor
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impl AsRef<Object> for GpuDepthStencilStateDescriptor
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impl Clone for GpuDepthStencilStateDescriptor
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fn clone(&self) -> GpuDepthStencilStateDescriptor
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for GpuDepthStencilStateDescriptor
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impl Deref for GpuDepthStencilStateDescriptor
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impl Eq for GpuDepthStencilStateDescriptor
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impl From<GpuDepthStencilStateDescriptor> for JsValue
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fn from(obj: GpuDepthStencilStateDescriptor) -> JsValue
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impl From<GpuDepthStencilStateDescriptor> for Object
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fn from(obj: GpuDepthStencilStateDescriptor) -> Object
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impl From<JsValue> for GpuDepthStencilStateDescriptor
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fn from(obj: JsValue) -> GpuDepthStencilStateDescriptor
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impl FromWasmAbi for GpuDepthStencilStateDescriptor
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type Abi = <JsValue as FromWasmAbi>::Abi
The wasm ABI type that this converts from when coming back out from the ABI boundary. Read more
unsafe fn from_abi(js: Self::Abi) -> Self
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impl IntoWasmAbi for GpuDepthStencilStateDescriptor
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type Abi = <JsValue as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self) -> Self::Abi
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impl<'a> IntoWasmAbi for &'a GpuDepthStencilStateDescriptor
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type Abi = <&'a JsValue as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self) -> Self::Abi
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impl JsCast for GpuDepthStencilStateDescriptor
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fn instanceof(val: &JsValue) -> bool
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fn unchecked_from_js(val: JsValue) -> Self
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fn unchecked_from_js_ref(val: &JsValue) -> &Self
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fn has_type<T>(&self) -> bool where
T: JsCast,
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T: JsCast,
fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast,
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T: JsCast,
fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast,
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T: JsCast,
fn unchecked_into<T>(self) -> T where
T: JsCast,
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T: JsCast,
fn unchecked_ref<T>(&self) -> &T where
T: JsCast,
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T: JsCast,
fn is_instance_of<T>(&self) -> bool where
T: JsCast,
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T: JsCast,
fn is_type_of(val: &JsValue) -> bool
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impl OptionFromWasmAbi for GpuDepthStencilStateDescriptor
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impl OptionIntoWasmAbi for GpuDepthStencilStateDescriptor
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impl<'a> OptionIntoWasmAbi for &'a GpuDepthStencilStateDescriptor
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impl PartialEq<GpuDepthStencilStateDescriptor> for GpuDepthStencilStateDescriptor
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fn eq(&self, other: &GpuDepthStencilStateDescriptor) -> bool
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fn ne(&self, other: &GpuDepthStencilStateDescriptor) -> bool
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impl RefFromWasmAbi for GpuDepthStencilStateDescriptor
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type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to Self
are recovered from.
type Anchor = ManuallyDrop<GpuDepthStencilStateDescriptor>
The type that holds the reference to Self
for the duration of the invocation of the function that has an &Self
parameter. This is required to ensure that the lifetimes don't persist beyond one function call, and so that they remain anonymous. Read more
unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor
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impl StructuralEq for GpuDepthStencilStateDescriptor
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impl StructuralPartialEq for GpuDepthStencilStateDescriptor
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impl WasmDescribe for GpuDepthStencilStateDescriptor
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Auto Trait Implementations
impl RefUnwindSafe for GpuDepthStencilStateDescriptor
impl !Send for GpuDepthStencilStateDescriptor
impl !Sync for GpuDepthStencilStateDescriptor
impl Unpin for GpuDepthStencilStateDescriptor
impl UnwindSafe for GpuDepthStencilStateDescriptor
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi,
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T: IntoWasmAbi,
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,