[−][src]Struct web_sys::GamepadButtonEvent
The GamepadButtonEvent object
This API requires the following crate features to be activated: GamepadButtonEvent
Methods
impl GamepadButtonEvent[src]
pub fn new(type_: &str) -> Result<GamepadButtonEvent, JsValue>[src]
The new GamepadButtonEvent(..) constructor, creating a new instance of GamepadButtonEvent
This API requires the following crate features to be activated: GamepadButtonEvent
impl GamepadButtonEvent[src]
pub fn new_with_event_init_dict(
type_: &str,
event_init_dict: &GamepadButtonEventInit
) -> Result<GamepadButtonEvent, JsValue>[src]
type_: &str,
event_init_dict: &GamepadButtonEventInit
) -> Result<GamepadButtonEvent, JsValue>
The new GamepadButtonEvent(..) constructor, creating a new instance of GamepadButtonEvent
This API requires the following crate features to be activated: GamepadButtonEvent, GamepadButtonEventInit
impl GamepadButtonEvent[src]
pub fn button(&self) -> u32[src]
The button getter
This API requires the following crate features to be activated: GamepadButtonEvent
Methods from Deref<Target = GamepadEvent>
pub fn gamepad(&self) -> Option<Gamepad>[src]
The gamepad getter
This API requires the following crate features to be activated: Gamepad, GamepadEvent
Trait Implementations
impl Clone for GamepadButtonEvent[src]
fn clone(&self) -> GamepadButtonEvent[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl AsRef<JsValue> for GamepadButtonEvent[src]
impl AsRef<GamepadButtonEvent> for GamepadButtonEvent[src]
fn as_ref(&self) -> &GamepadButtonEvent[src]
impl AsRef<GamepadEvent> for GamepadButtonEvent[src]
fn as_ref(&self) -> &GamepadEvent[src]
impl AsRef<Event> for GamepadButtonEvent[src]
impl AsRef<Object> for GamepadButtonEvent[src]
impl From<JsValue> for GamepadButtonEvent[src]
fn from(obj: JsValue) -> GamepadButtonEvent[src]
impl From<GamepadButtonEvent> for JsValue[src]
fn from(obj: GamepadButtonEvent) -> JsValue[src]
impl From<GamepadButtonEvent> for GamepadEvent[src]
fn from(obj: GamepadButtonEvent) -> GamepadEvent[src]
impl From<GamepadButtonEvent> for Event[src]
fn from(obj: GamepadButtonEvent) -> Event[src]
impl From<GamepadButtonEvent> for Object[src]
fn from(obj: GamepadButtonEvent) -> Object[src]
impl Deref for GamepadButtonEvent[src]
type Target = GamepadEvent
The resulting type after dereferencing.
fn deref(&self) -> &GamepadEvent[src]
impl Debug for GamepadButtonEvent[src]
impl JsCast for GamepadButtonEvent[src]
fn instanceof(val: &JsValue) -> bool[src]
fn unchecked_from_js(val: JsValue) -> Self[src]
fn unchecked_from_js_ref(val: &JsValue) -> &Self[src]
fn has_type<T>(&self) -> bool where
T: JsCast, [src]
T: JsCast,
Test whether this JS value has a type T. Read more
fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast, [src]
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast, [src]
T: JsCast,
Performs a dynamic cast (checked at runtime) of this value into the target type T. Read more
fn unchecked_into<T>(self) -> T where
T: JsCast, [src]
T: JsCast,
Performs a zero-cost unchecked cast into the specified type. Read more
fn unchecked_ref<T>(&self) -> &T where
T: JsCast, [src]
T: JsCast,
Performs a zero-cost unchecked cast into a reference to the specified type. Read more
fn is_instance_of<T>(&self) -> bool where
T: JsCast, [src]
T: JsCast,
Test whether this JS value is an instance of the type T. Read more
fn is_type_of(val: &JsValue) -> bool[src]
Performs a dynamic check to see whether the JsValue provided is a value of this type. Read more
impl IntoWasmAbi for GamepadButtonEvent[src]
type Abi = <JsValue as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self, extra: &mut dyn Stack) -> Self::Abi[src]
impl<'a> IntoWasmAbi for &'a GamepadButtonEvent[src]
type Abi = <&'a JsValue as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self, extra: &mut dyn Stack) -> Self::Abi[src]
impl RefFromWasmAbi for GamepadButtonEvent[src]
type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to Self are recovered from.
type Anchor = ManuallyDrop<GamepadButtonEvent>
The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don't persist beyond one function call, and so that they remain anonymous. Read more
unsafe fn ref_from_abi(js: Self::Abi, extra: &mut dyn Stack) -> Self::Anchor[src]
impl WasmDescribe for GamepadButtonEvent[src]
impl FromWasmAbi for GamepadButtonEvent[src]
type Abi = <JsValue as FromWasmAbi>::Abi
The wasm ABI type that this converts from when coming back out from the ABI boundary. Read more
unsafe fn from_abi(js: Self::Abi, extra: &mut dyn Stack) -> Self[src]
impl OptionFromWasmAbi for GamepadButtonEvent[src]
impl OptionIntoWasmAbi for GamepadButtonEvent[src]
impl<'a> OptionIntoWasmAbi for &'a GamepadButtonEvent[src]
Auto Trait Implementations
impl !Send for GamepadButtonEvent
impl !Sync for GamepadButtonEvent
Blanket Implementations
impl<T> From<T> for T[src]
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi, [src]
T: IntoWasmAbi,
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi