#[non_exhaustive]pub enum GamepadMappingType {
None = 0,
Standard = 1,
}Expand description
The GamepadMappingType enum.
This API requires the following crate features to be activated: GamepadMappingType
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Implementations§
Source§impl GamepadMappingType
impl GamepadMappingType
pub fn from_js_value(obj: &JsValue) -> Option<GamepadMappingType>
Trait Implementations§
Source§impl Clone for GamepadMappingType
impl Clone for GamepadMappingType
impl Copy for GamepadMappingType
Source§impl Debug for GamepadMappingType
impl Debug for GamepadMappingType
impl Eq for GamepadMappingType
Source§impl From<GamepadMappingType> for JsValue
impl From<GamepadMappingType> for JsValue
Source§fn from(val: GamepadMappingType) -> Self
fn from(val: GamepadMappingType) -> Self
Converts to this type from the input type.
Source§impl FromWasmAbi for GamepadMappingType
impl FromWasmAbi for GamepadMappingType
Source§impl IntoWasmAbi for GamepadMappingType
impl IntoWasmAbi for GamepadMappingType
Source§impl PartialEq for GamepadMappingType
impl PartialEq for GamepadMappingType
impl StructuralPartialEq for GamepadMappingType
Source§impl TryFromJsValue for GamepadMappingType
impl TryFromJsValue for GamepadMappingType
Source§fn try_from_js_value_ref(value: &JsValue) -> Option<Self>
fn try_from_js_value_ref(value: &JsValue) -> Option<Self>
Performs the conversion.
Source§const NULLABLE: bool = false
const NULLABLE: bool = false
Whether
Self accepts null as a distinct value space, as
Nullable<T> does. An enclosing Option then passes null through
instead of reading it as None, so Option<T> is itself nullable
exactly when T is not. JsValue does not set this: it accepts
null as one value among all of them, not as a distinct space, and
Option<JsValue> reads it as None like the ABI does. This is the
JS-value side of NullableFromWasmAbi, which claims null at the
ABI.Source§impl VectorRefIntoWasmAbi for GamepadMappingType
impl VectorRefIntoWasmAbi for GamepadMappingType
fn slice_into_abi(slice: &[Self]) -> WasmSlice
impl VectorRefIntoWasmAbiSealed for GamepadMappingType
Source§impl WasmDescribeVector for GamepadMappingType
impl WasmDescribeVector for GamepadMappingType
Auto Trait Implementations§
impl Freeze for GamepadMappingType
impl RefUnwindSafe for GamepadMappingType
impl Send for GamepadMappingType
impl Sync for GamepadMappingType
impl Unpin for GamepadMappingType
impl UnsafeUnpin for GamepadMappingType
impl UnwindSafe for GamepadMappingType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> MaybeFromWasmAbi for Twhere
T: OptionFromWasmAbi,
impl<T> MaybeFromWasmAbi for Twhere
T: OptionFromWasmAbi,
Source§type MaybeAbi = <T as FromWasmAbi>::Abi
type MaybeAbi = <T as FromWasmAbi>::Abi
The ABI of
Option<Self>.Source§unsafe fn from_maybe_abi(js: <T as FromWasmAbi>::Abi) -> T
unsafe fn from_maybe_abi(js: <T as FromWasmAbi>::Abi) -> T
unsafe fn try_from_maybe_abi( js: <T as FromWasmAbi>::Abi, ) -> Result<T, &'static str>
Source§impl<T> MaybeIntoWasmAbi for Twhere
T: OptionIntoWasmAbi,
impl<T> MaybeIntoWasmAbi for Twhere
T: OptionIntoWasmAbi,
Source§type MaybeAbi = <T as IntoWasmAbi>::Abi
type MaybeAbi = <T as IntoWasmAbi>::Abi
The ABI of
Option<Self>.Source§fn into_maybe_abi(self) -> <T as IntoWasmAbi>::Abi
fn into_maybe_abi(self) -> <T as IntoWasmAbi>::Abi
Converts a value into the
Option<Self> ABI.Source§impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
impl<T> ReturnWasmAbi for Twhere
T: IntoWasmAbi,
Source§type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as
IntoWasmAbi::AbiSource§fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
Same as
IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err.