[−][src]Struct web_glitz::task::Join3
Task for the join3
combinator, waiting for three tasks to complete in no particular order.
See join3 and [GpuTaskExt::join3].
Trait Implementations
impl<A, B, C, Ec> Clone for Join3<A, B, C, Ec> where
A: GpuTask<Ec> + Clone,
A::Output: Clone,
B: GpuTask<Ec> + Clone,
B::Output: Clone,
C: GpuTask<Ec> + Clone,
C::Output: Clone,
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A: GpuTask<Ec> + Clone,
A::Output: Clone,
B: GpuTask<Ec> + Clone,
B::Output: Clone,
C: GpuTask<Ec> + Clone,
C::Output: Clone,
fn clone(&self) -> Self
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fn clone_from(&mut self, source: &Self)
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impl<A, B, C, Ec> GpuTask<Ec> for Join3<A, B, C, Ec> where
A: GpuTask<Ec>,
B: GpuTask<Ec>,
C: GpuTask<Ec>,
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A: GpuTask<Ec>,
B: GpuTask<Ec>,
C: GpuTask<Ec>,
Auto Trait Implementations
impl<A, B, C, Ec> RefUnwindSafe for Join3<A, B, C, Ec> where
A: RefUnwindSafe,
B: RefUnwindSafe,
C: RefUnwindSafe,
Ec: RefUnwindSafe,
<A as GpuTask<Ec>>::Output: RefUnwindSafe,
<B as GpuTask<Ec>>::Output: RefUnwindSafe,
<C as GpuTask<Ec>>::Output: RefUnwindSafe,
A: RefUnwindSafe,
B: RefUnwindSafe,
C: RefUnwindSafe,
Ec: RefUnwindSafe,
<A as GpuTask<Ec>>::Output: RefUnwindSafe,
<B as GpuTask<Ec>>::Output: RefUnwindSafe,
<C as GpuTask<Ec>>::Output: RefUnwindSafe,
impl<A, B, C, Ec> Send for Join3<A, B, C, Ec> where
A: Send,
B: Send,
C: Send,
Ec: Send,
<A as GpuTask<Ec>>::Output: Send,
<B as GpuTask<Ec>>::Output: Send,
<C as GpuTask<Ec>>::Output: Send,
A: Send,
B: Send,
C: Send,
Ec: Send,
<A as GpuTask<Ec>>::Output: Send,
<B as GpuTask<Ec>>::Output: Send,
<C as GpuTask<Ec>>::Output: Send,
impl<A, B, C, Ec> Sync for Join3<A, B, C, Ec> where
A: Sync,
B: Sync,
C: Sync,
Ec: Sync,
<A as GpuTask<Ec>>::Output: Sync,
<B as GpuTask<Ec>>::Output: Sync,
<C as GpuTask<Ec>>::Output: Sync,
A: Sync,
B: Sync,
C: Sync,
Ec: Sync,
<A as GpuTask<Ec>>::Output: Sync,
<B as GpuTask<Ec>>::Output: Sync,
<C as GpuTask<Ec>>::Output: Sync,
impl<A, B, C, Ec> Unpin for Join3<A, B, C, Ec> where
A: Unpin,
B: Unpin,
C: Unpin,
Ec: Unpin,
<A as GpuTask<Ec>>::Output: Unpin,
<B as GpuTask<Ec>>::Output: Unpin,
<C as GpuTask<Ec>>::Output: Unpin,
A: Unpin,
B: Unpin,
C: Unpin,
Ec: Unpin,
<A as GpuTask<Ec>>::Output: Unpin,
<B as GpuTask<Ec>>::Output: Unpin,
<C as GpuTask<Ec>>::Output: Unpin,
impl<A, B, C, Ec> UnwindSafe for Join3<A, B, C, Ec> where
A: UnwindSafe,
B: UnwindSafe,
C: UnwindSafe,
Ec: UnwindSafe,
<A as GpuTask<Ec>>::Output: UnwindSafe,
<B as GpuTask<Ec>>::Output: UnwindSafe,
<C as GpuTask<Ec>>::Output: UnwindSafe,
A: UnwindSafe,
B: UnwindSafe,
C: UnwindSafe,
Ec: UnwindSafe,
<A as GpuTask<Ec>>::Output: UnwindSafe,
<B as GpuTask<Ec>>::Output: UnwindSafe,
<C as GpuTask<Ec>>::Output: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<D, T> IntoBuffer<T> for D where
D: Borrow<T> + 'static,
T: Copy + 'static,
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D: Borrow<T> + 'static,
T: Copy + 'static,
pub fn into_buffer<Rc>(Self, &Rc, BufferId, UsageHint) -> Buffer<T> where
Rc: RenderingContext + Clone + 'static,
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Rc: RenderingContext + Clone + 'static,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,