[−][src]Trait web_glitz::pipeline::graphics::TypedVertexInputLayout
A vertex input layout description attached to a type.
See also VertexInputLayoutDescriptor.
This trait becomes useful in combination with the [TypedVertexBuffers] trait. If a TypedVertexInputLayout is attached to a [GraphicsPipeline] (see [GraphicsPipelineDescriptorBuilder::typed_vertex_input_layout]), then [TypedVertexBuffers] with a matching [TypedVertexBuffers::Layout] may be bound to the pipeline without further runtime checks.
Note that TypedVertexInputLayout is safe to implement, but implementing [TypedVertexBuffers] is unsafe: the data in the buffer representation for which [TypedVertexBuffers] is implemented must always be compatible with the vertex input layout specified by the [TypedVertexBuffers::Layout], see [TypedVertexBuffers] for details.
Associated Types
Loading content...Associated Constants
const LAYOUT_DESCRIPTION: Self::LayoutDescription
Implementations on Foreign Types
impl TypedVertexInputLayout for ()
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type LayoutDescription = ()
const LAYOUT_DESCRIPTION: Self::LayoutDescription
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impl<T0, T1> TypedVertexInputLayout for (T0, T1) where
T0: Vertex,
T1: Vertex,
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T0: Vertex,
T1: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 2]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
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impl<T0, T1, T2> TypedVertexInputLayout for (T0, T1, T2) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 3]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
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impl<T0, T1, T2, T3> TypedVertexInputLayout for (T0, T1, T2, T3) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 4]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4> TypedVertexInputLayout for (T0, T1, T2, T3, T4) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 5]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 6]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 7]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 8]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 9]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 10]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 11]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 12]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 13]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
T13: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
T13: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 14]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
T13: Vertex,
T14: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
T13: Vertex,
T14: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 15]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15> TypedVertexInputLayout for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15) where
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
T13: Vertex,
T14: Vertex,
T15: Vertex,
[src]
T0: Vertex,
T1: Vertex,
T2: Vertex,
T3: Vertex,
T4: Vertex,
T5: Vertex,
T6: Vertex,
T7: Vertex,
T8: Vertex,
T9: Vertex,
T10: Vertex,
T11: Vertex,
T12: Vertex,
T13: Vertex,
T14: Vertex,
T15: Vertex,
type LayoutDescription = [StaticVertexBufferSlotDescriptor; 16]
const LAYOUT_DESCRIPTION: Self::LayoutDescription
[src]
Implementors
impl<T0> TypedVertexInputLayout for T0 where
T0: Vertex,
[src]
T0: Vertex,