[][src]Struct web_glitz::image::texture_2d::PackToBufferCommand

pub struct PackToBufferCommand<F, P> { /* fields omitted */ }

Copies the image data of a Level or LevelSubImage into a [Buffer].

See Level::pack_to_buffer_command and LevelSubImage::pack_to_buffer_command for details.

Trait Implementations

impl<F, P> GpuTask<Connection> for PackToBufferCommand<F, P> where
    F: TextureFormat,
    P: PixelPack<F>, 
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type Output = ()

The type of output that results from this task finishing.

Auto Trait Implementations

impl<F, P> !RefUnwindSafe for PackToBufferCommand<F, P>

impl<F, P> !Send for PackToBufferCommand<F, P>

impl<F, P> !Sync for PackToBufferCommand<F, P>

impl<F, P> Unpin for PackToBufferCommand<F, P>

impl<F, P> !UnwindSafe for PackToBufferCommand<F, P>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<D, T> IntoBuffer<T> for D where
    D: Borrow<T> + 'static,
    T: Copy + 'static, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.