[−][src]Struct web_glitz::task::SequenceRight
Task for the sequence_right combinator, waiting for two tasks to complete in order and
only outputting the output of the right-most task.
See sequence_right and [GpuTaskExt::sequence_right].
Trait Implementations
impl<A, B, Ec> Clone for SequenceRight<A, B, Ec> where
A: GpuTask<Ec> + Clone,
A::Output: Clone,
B: GpuTask<Ec> + Clone,
B::Output: Clone, [src]
A: GpuTask<Ec> + Clone,
A::Output: Clone,
B: GpuTask<Ec> + Clone,
B::Output: Clone,
fn clone(&self) -> Self[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<A, B, Ec> GpuTask<Ec> for SequenceRight<A, B, Ec> where
A: GpuTask<Ec>,
B: GpuTask<Ec>, [src]
A: GpuTask<Ec>,
B: GpuTask<Ec>,
Auto Trait Implementations
impl<A, B, Ec> RefUnwindSafe for SequenceRight<A, B, Ec> where
A: RefUnwindSafe,
B: RefUnwindSafe,
Ec: RefUnwindSafe,
<A as GpuTask<Ec>>::Output: RefUnwindSafe,
<B as GpuTask<Ec>>::Output: RefUnwindSafe,
A: RefUnwindSafe,
B: RefUnwindSafe,
Ec: RefUnwindSafe,
<A as GpuTask<Ec>>::Output: RefUnwindSafe,
<B as GpuTask<Ec>>::Output: RefUnwindSafe,
impl<A, B, Ec> Send for SequenceRight<A, B, Ec> where
A: Send,
B: Send,
Ec: Send,
<A as GpuTask<Ec>>::Output: Send,
<B as GpuTask<Ec>>::Output: Send,
A: Send,
B: Send,
Ec: Send,
<A as GpuTask<Ec>>::Output: Send,
<B as GpuTask<Ec>>::Output: Send,
impl<A, B, Ec> Sync for SequenceRight<A, B, Ec> where
A: Sync,
B: Sync,
Ec: Sync,
<A as GpuTask<Ec>>::Output: Sync,
<B as GpuTask<Ec>>::Output: Sync,
A: Sync,
B: Sync,
Ec: Sync,
<A as GpuTask<Ec>>::Output: Sync,
<B as GpuTask<Ec>>::Output: Sync,
impl<A, B, Ec> Unpin for SequenceRight<A, B, Ec> where
A: Unpin,
B: Unpin,
Ec: Unpin,
<A as GpuTask<Ec>>::Output: Unpin,
<B as GpuTask<Ec>>::Output: Unpin,
A: Unpin,
B: Unpin,
Ec: Unpin,
<A as GpuTask<Ec>>::Output: Unpin,
<B as GpuTask<Ec>>::Output: Unpin,
impl<A, B, Ec> UnwindSafe for SequenceRight<A, B, Ec> where
A: UnwindSafe,
B: UnwindSafe,
Ec: UnwindSafe,
<A as GpuTask<Ec>>::Output: UnwindSafe,
<B as GpuTask<Ec>>::Output: UnwindSafe,
A: UnwindSafe,
B: UnwindSafe,
Ec: UnwindSafe,
<A as GpuTask<Ec>>::Output: UnwindSafe,
<B as GpuTask<Ec>>::Output: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<D, T> IntoBuffer<T> for D where
D: Borrow<T> + 'static,
T: Copy + 'static, [src]
D: Borrow<T> + 'static,
T: Copy + 'static,
fn into_buffer<Rc>(Self, &Rc, BufferId, UsageHint) -> Buffer<T> where
Rc: RenderingContext + Clone + 'static, [src]
Rc: RenderingContext + Clone + 'static,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,