[−][src]Trait web_glitz::pipeline::graphics::VertexBuffers
Encodes a description of a (set of) buffer(s) or buffer region(s) that can serve as the vertex input data source(s) for a graphics pipeline.
Required methods
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
Implementations on Foreign Types
impl<T0, T1> VertexBuffers for (T0, T1) where
T0: VertexBuffer,
T1: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2> VertexBuffers for (T0, T1, T2) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3> VertexBuffers for (T0, T1, T2, T3) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4> VertexBuffers for (T0, T1, T2, T3, T4) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5> VertexBuffers for (T0, T1, T2, T3, T4, T5) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
T13: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
T13: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
T13: VertexBuffer,
T14: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
T13: VertexBuffer,
T14: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
impl<T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15> VertexBuffers for (T0, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15) where
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
T13: VertexBuffer,
T14: VertexBuffer,
T15: VertexBuffer, [src]
T0: VertexBuffer,
T1: VertexBuffer,
T2: VertexBuffer,
T3: VertexBuffer,
T4: VertexBuffer,
T5: VertexBuffer,
T6: VertexBuffer,
T7: VertexBuffer,
T8: VertexBuffer,
T9: VertexBuffer,
T10: VertexBuffer,
T11: VertexBuffer,
T12: VertexBuffer,
T13: VertexBuffer,
T14: VertexBuffer,
T15: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>
Implementors
impl<T0> VertexBuffers for T0 where
T0: VertexBuffer, [src]
T0: VertexBuffer,
fn encode<'a>(
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>[src]
self,
context: &'a mut VertexBuffersEncodingContext
) -> VertexBuffersEncoding<'a>