Struct DelayNode

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pub struct DelayNode { /* private fields */ }
Expand description

Node that delays the incoming audio signal by a certain amount

The current implementation does not allow for zero delay. The minimum delay is one render quantum (e.g. ~2.9ms at 44.1kHz).

§Usage

use std::fs::File;
use web_audio_api::context::{BaseAudioContext, AudioContext};
use web_audio_api::node::{AudioNode, AudioScheduledSourceNode};

// create an `AudioContext` and load a sound file
let context = AudioContext::default();
let file = File::open("samples/sample.wav").unwrap();
let audio_buffer = context.decode_audio_data_sync(file).unwrap();

// create a delay of 0.5s
let delay = context.create_delay(1.);
delay.delay_time().set_value(0.5);
delay.connect(&context.destination());

let mut src = context.create_buffer_source();
src.set_buffer(audio_buffer);
// connect to both delay and destination
src.connect(&delay);
src.connect(&context.destination());
src.start();

§Examples

  • cargo run --release --example simple_delay
  • cargo run --release --example feedback_delay

Implementations§

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impl DelayNode

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pub fn new<C: BaseAudioContext>(context: &C, options: DelayOptions) -> Self

Create a new DelayNode

§Panics

Panics when the max delay value is smaller than zero or langer than three minutes.

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pub fn delay_time(&self) -> &AudioParam

A-rate AudioParam representing the amount of delay (in seconds) to apply.

Trait Implementations§

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impl AudioNode for DelayNode

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fn connect_from_output_to_input<'a>( &self, dest: &'a dyn AudioNode, output: usize, input: usize, ) -> &'a dyn AudioNode

Connect a specific output of this AudioNode to a specific input of another node.

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fn disconnect(&self)

Disconnects all outgoing connections from the AudioNode.

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fn disconnect_dest(&self, dest: &dyn AudioNode)

Disconnects all outputs of the AudioNode that go to a specific destination AudioNode.

§Panics

This function will panic when

  • the AudioContext of the source and destination does not match
  • the source node was not connected to the destination node
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fn disconnect_output(&self, output: usize)

Disconnects all outgoing connections at the given output port from the AudioNode.

§Panics

This function will panic when

  • if the output port is out of bounds for this node
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fn disconnect_dest_from_output(&self, dest: &dyn AudioNode, output: usize)

Disconnects a specific output of the AudioNode to a specific destination AudioNode

§Panics

This function will panic when

  • the AudioContext of the source and destination does not match
  • if the output port is out of bounds for the source node
  • the source node was not connected to the destination node
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fn disconnect_dest_from_output_to_input( &self, dest: &dyn AudioNode, output: usize, input: usize, )

Disconnects a specific output of the AudioNode to a specific input of some destination AudioNode

§Panics

This function will panic when

  • the AudioContext of the source and destination does not match
  • if the input port is out of bounds for the destination node
  • if the output port is out of bounds for the source node
  • the source node was not connected to the destination node
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fn registration(&self) -> &AudioContextRegistration

Handle of the associated BaseAudioContext. Read more
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fn channel_config(&self) -> &ChannelConfig

Config for up/down-mixing of input channels for this node. Read more
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fn number_of_inputs(&self) -> usize

The number of inputs feeding into the AudioNode. For source nodes, this will be 0.
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fn number_of_outputs(&self) -> usize

The number of outputs coming out of the AudioNode.
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fn context(&self) -> &ConcreteBaseAudioContext

The BaseAudioContext concrete type which owns this AudioNode.
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fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode

Connect the output of this AudioNode to the input of another node. Read more
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fn channel_count_mode(&self) -> ChannelCountMode

Represents an enumerated value describing the way channels must be matched between the node’s inputs and outputs.
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fn set_channel_count_mode(&self, v: ChannelCountMode)

Update the channel_count_mode attribute
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fn channel_interpretation(&self) -> ChannelInterpretation

Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.
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fn set_channel_interpretation(&self, v: ChannelInterpretation)

Update the channel_interpretation attribute
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fn channel_count(&self) -> usize

Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node.
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fn set_channel_count(&self, v: usize)

Update the channel_count attribute
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fn set_onprocessorerror( &self, callback: Box<dyn FnOnce(ErrorEvent) + Send + 'static>, )

Register callback to run when an unhandled exception occurs in the audio processor. Read more
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fn clear_onprocessorerror(&self)

Unset the callback to run when an unhandled exception occurs in the audio processor.
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impl Debug for DelayNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,